Hi guys.
I’ve finally returned to Linux gaming after a year hiatus back on Windows but currently have been unable to play anything due to Steam’s shader caching. Trying to launch a game means I have to sit and leave my PC on for hours (I gave up after 2) just whilst the progress bar slowly goes up. I made sure background caching was on in the settings and even added a config file to enable more threads as I saw suggested online but after leaving Steam open overnight I’m still unable to play any games.
This wasn’t an issue when I was dailying Linux a year ago so I’m assuming something in Proton must’ve changed?
Sometimes my PC also starts annoyingly long shader caching as I’m trying to play a game. If you cancel the shader caching, does the game not launch?
Otherwise if you suspect the issue is with Proton,you could use an older version and see if that helps?
Never seen that happen.
Which games? Have you tried just disabling caching?
So far that’s for A Hat In Time, Resident Evil 6, Battle bit Remastered and DuckTales Remastered.disabling caching means games run really poorly.
I experienced this with Boulders Gate 3. Shader caching window popped up and 20 minutes later it was at 5%. I haven’t tried again since them because it’s running fine on my desktop.
At this point graphics driver optimizations have made the steam shader caching feature obsolete. I would recommend disabling it in the steam settings.
Is there anything else going on in the background? Is something else using up your drives or CPU/GPU time?
I’ve been exclusively on Linux for a while, and I know shader caching happens, but I’ve never noticed it happening. AFAIK it should be very quick and seamless for the most part.
Are you perhaps using the Flatpak version of Steam?