8 points

Bold words, Take-Two. Bold words.

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2 points

I mean, KSP2 was not very well received like the first one. So I can see why Take-Two might do this.

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1 point

Ksp2 was not an interactive piece of software when released, exclusively due to lack of funding and a lack of expertise caused by take twos decisions.

If they actually understood the product and understood what it would take to be produced, they would’ve had a game that the entirety of the ksp2 community would have bought. Instead they spent more on marketing and sound design than engine work.

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2 points

It was a scam. They rreskinned the old engine while promising a from-scratch game.

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