That’s why I play sim/sandbox games. Can’t get mad for failing to achieve a goal that doesn’t exist.
My own lack of foresight and organizational skills seriously needs a nerf in the next patch.
“Skill issue. Git gud, scrub lol”
– “Hidetaka Miyazaki”
Try doing it on Give Me God Of War difficulty. Aren’t allowed to change the difficulty mode without restarting. I’ve beat 3 of them after finishing the main story, but haven’t picked it up in a few months. Playing Zelda Skyward Sword now.
Reason for dying: falling down in some bullshit leap of faith.
I played Red Dead Undead before playing Redemption and turned off assisted aiming to get an achievement at the beginning of the game and didn’t remember to turn it on until I got stuck on one of the last missions for a couple hours.
I can see why they include it
I dunno, if a level is too hard to beat without auto-aim maybe its just way too hard.
I can’t stand auto-aim in games. like if a target can/should be hit by missing by X amount of in-game inches, then why not make the target that large? I don’t know.
I realized you had to have auto-aim on in Hades pretty quick though. Got fucking smeeeared without it