I dropped Halo Infinite a while ago because I didn’t feel like there was enough to keep myself engaded, and the monetization just bothers me whenever I see it, but I tired it out again for Infection and ended up sticking around this time.

I still don’t like certain aspects of the game, like the moniatiation or the fact that there are just alot of precision weapons that all do the BR’s job but worse in most situations, but overall I feel like Infinite has shaped up quite well these days. Having custom games, especially with infection, really helps bring about diversity in gameplay that Infintie was sorely missing at around launch.

One aspect I like if the cutscenes for the multiplayer seasons, Dihn is just a cool character and really makes the Spartan IV’s feel alot more cool then before, even if we aren’t going to get new cutscenes or the fact that the game makes it hard for players to naturally discover these cutscenes. And Iratus is just a fun antagonist.

What’s you’re thoughts on Halo Infinte so far?

9 points

I put hundreds of hours into multiplayer, gave up this season to play other games. The way 343 handles things is really weird and everything they do is just too slow.

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9 points
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It’s finally to the place it should have been a couple months after launch. Sucks it has taken so long, but it is finally in a good place so if they keep adding content I will keep playing.

Edit: Also M&K finally feels competitive, which is great.

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7 points

Halo Infinite was a half-assed shooter built around a store for cosmetics. The Master Chief Collection has infinitely more replayabilty and fun.

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7 points

I haven’t played the multiplayer much since launch. But these are my thoughts. The gameplay just didn’t feel good. All of the technical details that people have pointed out exhaustively just compound this. Additionally, all of the abilities felt like they should have been loadout choices like in Reach or just left out completely.

Everything related to cosmetic has killed any superficial excitement I may have had. Additionally, I honestly expected some kind of armor starter pack for buying the campaign so they could have made a faux-bundle for the two while keeping it F2P.

Then there’s the campaign. Halo 5 may not have been great. But at least it continued the Promethean storyline, had a storyline at all, gave us Halo-esque set set pieces, and ended promising a VERY interesting conclusion to the trilogy.

Halo Infinite’s campaign is not just bad, it’s destructive to the franchise. The only thing I cared about in that game was the flashbacks, which just made me more upset. The gunplay in campaign was fun, but everything about the actual environment was subpar. They somehow made vehicles not fun in the most wide open map in the series.

To add into all of that, they completely abandoned every single thing from the previous games. They could have even used ODST as a template and let you play as different soldiers/Spartans to branch the two stories together. At this point, I feel like the only thing that can save the franchise is to release a “Halo 6”.

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6 points

Gave it several chances, but I can’t stand the gunplay.

I’ll play pretty much any FPS you throw at me - add some friends and some beers, and I won’t even care. But this game… bullets feel like they’re slow, imprecise plastic spheres flying around. It really does feel like a 2004 FPS, and not in a good way.

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