Really happy to see that there are no longer milestone unlocks! I agree with the devs saying it just made it so everyone followed the same exact progression.
Here’s a thought that just came to me (may not be possible but if it is it would be insane) - So we can add waypoints to lines so the vehicles go a certain route without adding a station. One thing that always bothered me was that at terminal stations you always have to use one platform. But what if you had a siding, set a waypoint there and the vehicle stopped at one terminal platform, used the siding to reverse back into the other one and goes on its way. Its something I’ve always wanted. Thanks for coming to my TED talk
If anyone wants to try, I was also planning to cross-post to the CS community at /c/citiesskylines@lemmit.online but it didn’t work for me
I wouldn’t, that’s just where the bot dumps/mirrors r/citiesskylines no? Says there’s two active users a week
lemmit.online is supposed to be a mirror of reddit, I doubt that it is possible to post there
They’re talking about intercity stuff. Did I miss something or will we be able to manage regions with different cities?
The biggest thing I’m thinking about is how a regional map would work. I do know that SimCity 4 did it successfully, but the lack of explicit showcasing of such a feature for CS2 has me skeptical they have one.
I’m expecting that intercity connections will purely be based on existing save files. But, I would welcome being proven wrong if they end up showcasing a regional map!
Last week they briefly showed that you can connect roads (at least highways), rail and air to the map borders! I think it was in the video, and not in the blog post itself. I’ll look up the picture
I remember that too, but I’m hyped to see the full extent of what we’ll do with this mechanic!
It was highway, electricity and air! And it was the developer video from last Thursday: Managing Traffic | Developer Insights #2 | Cities: Skylines II
![Power line connection]https://i.imgur.com/XNsOWuu.png)
I’ve been refreshing the page for half an hour for this
Same here! And the other page that I normally use (www.paradoxinteractive.com) took another 10 minutes to be available