I’ve been refreshing the page for half an hour for this
Same here! And the other page that I normally use (www.paradoxinteractive.com) took another 10 minutes to be available
If anyone wants to try, I was also planning to cross-post to the CS community at /c/citiesskylines@lemmit.online but it didn’t work for me
lemmit.online is supposed to be a mirror of reddit, I doubt that it is possible to post there
I wouldn’t, that’s just where the bot dumps/mirrors r/citiesskylines no? Says there’s two active users a week
I’ve been waiting a while for this news update! Looks like cargo train transport is going to be slightly modified, with storage depots and the ability to create your own cargo transport lines. I say that’s better than the automatic trainspawning in CS1, my tracks were clogging up from all the freight transport. Still no ability to charge delivery fees which is unfortunate.
Exciting to see you can have bus-only pathways, I’m curious to see in the city service dev diary if they will introduce roads only traversable by garbage trucks and emergency vehicles, like in the Traffic Manager mod.
There also was a hint at milestone points and a skill tree system for new tech development, seeing min-maxed cities (state-of-the-art tourism but everyone graduates after elementary school, as an example) will be a lot of fun.
They’re talking about intercity stuff. Did I miss something or will we be able to manage regions with different cities?
Last week they briefly showed that you can connect roads (at least highways), rail and air to the map borders! I think it was in the video, and not in the blog post itself. I’ll look up the picture
It was highway, electricity and air! And it was the developer video from last Thursday: Managing Traffic | Developer Insights #2 | Cities: Skylines II
![Power line connection]https://i.imgur.com/XNsOWuu.png)
I remember that too, but I’m hyped to see the full extent of what we’ll do with this mechanic!
The biggest thing I’m thinking about is how a regional map would work. I do know that SimCity 4 did it successfully, but the lack of explicit showcasing of such a feature for CS2 has me skeptical they have one.
I’m expecting that intercity connections will purely be based on existing save files. But, I would welcome being proven wrong if they end up showcasing a regional map!
Here’s a thought that just came to me (may not be possible but if it is it would be insane) - So we can add waypoints to lines so the vehicles go a certain route without adding a station. One thing that always bothered me was that at terminal stations you always have to use one platform. But what if you had a siding, set a waypoint there and the vehicle stopped at one terminal platform, used the siding to reverse back into the other one and goes on its way. Its something I’ve always wanted. Thanks for coming to my TED talk