I’ve never played D&D and I’m getting into BG3. I must be marathoning my characters cause I’m usually out of spells when I run into fights. My useful exploration spells also cost spell slots so I’m usually proceeding with cantrips for my adventures until I decide I really need to recharge.

How often is everyone else going through a long rest? I know there’s a trade off of consuming camp supplies and so maybe I’m just the guy who saves all the items for end game and never ends up using them.

51 points

Camp supplies are easy to come by. Rest often - unlike in actual D&D, resting every encounter doesn’t piss the DM off and get tigers sent after you.

permalink
report
reply
13 points

Thanks. I will start resting more often.

permalink
report
parent
reply
5 points
*
Deleted by creator
permalink
report
parent
reply
5 points

Some quests are actually time sensitive so be careful. Some of them progress after a long rest

permalink
report
parent
reply
2 points

I started selling them for extra cash early on when I was low since I had like 2k supplies.

I don’t pick them all up anymore there’s so many

permalink
report
parent
reply
29 points

I was doing the same thing initially. My natural instinct was to horde supplies because I’ll definitely need then later, and just barely make it through a few fights before finally resting. I was also avoiding expending spell slots on anything that wasn’t absolutely necessary, so I could last longer before needing to rest. Then I noticed I was having issues with my carrying capacity. What am I carrying around that’s so heavy? Ah, yes, the massive buffet I’m dragging around everywhere I go. That’s when I finally accepted that there is no food shortage in the area. The game is actually a lot more enjoyable now that I can just blast out all those spells. I also learned that you can just send all of that food to camp, and when you go to the campfire to rest it’ll just pull it out of the camp storage box. No need to drag any of it around with you.

permalink
report
reply
9 points

The spells that require spell slots are definitely more fun and I will be resting more to have access to them.

Also you just revolutionized my thought process once you informed me I can store all my food at camp.

permalink
report
parent
reply
9 points

You can!? Oh thanks, game changer!

permalink
report
parent
reply
7 points

Not just food, but really anything. There’s really not much reason to keep much of your inventory on you, apart from gear you’re carrying and essentials. Anything else, just send back to camp and you can go back and forth anytime you want. You basically have infinite inventory.

permalink
report
parent
reply
22 points
*

You should be long resting all the time. There’s not really any penalty to it. Hell, if anything not resting runs the risk of missing out on important NPC conversations.

Camp supplies are never a problem. I end up selling a lot of them - particularly the heavier and more valuable ones (we only drink cheap alcohol at my camp lol).

permalink
report
reply
12 points

There are certain timed events that will trigger if you long rest nearby, so make sure if you’re near a place that looks like it needs immediate attention, that you don’t long rest quite yet.

permalink
report
parent
reply
12 points
*

Yes, for example if you see a group in a fight, then go long rest, when you come back the fight will be over.

One thing I’ll add is that Find Familiar doesn’t seem to refresh on long rests (not for me, although I haven’t checked in the latest patch). So if you have any short rests left it might be an idea to use one of those then long rest.

permalink
report
parent
reply
4 points

Thanks. What you said makes sense. I’m going to start resting more and getting to know my companions a little more.

permalink
report
parent
reply
7 points

Those guys at the INN burned to dust while I was long resting and getting hot with Shadowheart.

permalink
report
parent
reply
9 points

I try to make it pretty balanced. Dnd isn’t really balanced around constantly long resting, and I think resource management is part of the fun. Low level spells are pretty meaningless if you always have high level spells slots to blast through and such.

So my approach is this:

  1. Only long rest after my 2 short rests
  2. Short rest when reasonable, such as when the party has a good chunk of HP missing.
  3. Generally aim for 3-4 encounters per long rest (encounters don’t have be combat, can be anything you expend resources on, such as healing or charming an NPC)

So far it’s worked out pretty nicely. It makes the game more challenging and rewarding, imo.

permalink
report
reply
14 points
Deleted by creator
permalink
report
reply

Baldur's Gate 3

!baldurs_gate_3@lemmy.world

Create post

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

  • Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.
  • Use the appropriate spoiler markup to conceal that content in the body of your post.

Thank you!

Community stats

  • 896

    Monthly active users

  • 790

    Posts

  • 10K

    Comments