I just found a workaround for when party members fail to follow you!
I’m guessing y’all have been having this happen a lot too: you jump from one platform to another. Maybe one or two party members follow you… or maybe they all just stand on the ledge, picking their noses. They can all make the jump. Why won’t they join you?… So now you have to ungroup your party, manually make each laggard jump over, and regroup. It’s been maddening lately as I’m in an area with lots of jumping and having this happen very frequently.
Solution (and tl;dr): Simply ungroup and regroup. This seems to reset all your party members’ pathfinding and get them “unstuck” so they will jump over properly. I’m guessing this will solve other similar pathfinding issues as well.
This is such a simple workaround I’m surprised it took me so long to figure it out. I hope it helps someone else.
Definitely seems to help in most cases. Much more rarely I’ll need to manually encourage them to leap along.
“If your whole party jumped off a ledge, would you do it too?”
Switching to a member that followed you over the gap seems to work most of the time as well.
I have a tendency to enter turned-based mode and make those mfs jump.
The only time I ever had a problem with party members not auto jumping to follow, was when they literally couldn’t make the jump because they skip leg day and aren’t as swole as the rest of us. There are a bunch of seemingly short jumps that are juuuuust out of reach for someone with only 8 STR, and a couple that even 10 won’t let you up like the mushroom ledges in the underdark.
Oh, and they also won’t auto-jump down where they’d take damage. You can use feather fall or fly to get them to auto follow for those instances.
Dunno if it’s a bug that crops up or it’s just common in certain areas, because I don’t think I had this issue for the first many hours of play. But it’s been happing a lot to me lately - when all of my party members are capable of making the jump and there is no damage risk.