With my usual metric of game enjoyment - hours of interesting playtime divided by price in $ - Star Citizen actually does rather well, for a $45 entry it’s definitely generated way more hours of actual fun with friends than most $60+ games we’ve bought.
It’s definitely also generated lots of frustrating hours, but that’s rang true for said $60+ games as well. I really wish there were more other games which do some of what it attempts.
ED was fun, but me and every one of my friends who’re into space stuff have all individually burnt out on that game due to the frankly insulting level of grind.
NMS turns out to simply not be the gameplay we’re after, so I have even less playtime in that than ED.
So far, Space Engineers and Avorion have been doing the best in that regard, still hosting a 24/7 Avorion galaxy for us in fact.
X4 has been collecting plenty of hours of playtime for me as well, but it’s lack of any kind of meaningful multiplayer with friends does lessen the enjoyment somewhat.
I use a similar measurement process for games and Star Citizen has also served me well enough.
I’ve been meaning to properly check out Avorion after picking it up in a sale some time ago; must get on it. Same goes for Space Engineers in fact.
Space Engineers has a bit of a learning curve, but it’s definitely a nice sandbox-style game, just unfortunately a bit lacking in PvE content without mods.
Avorion on the other hand is much easier to get started with, but it’s also quite shallow in regards to story and such. The galaxy it generates can definitely be interesting though, it has a remarkably robust system for reputation, organizations, etc - and it applies between NPC factions as well.
I can personally also recommend Stationeers if you’re a fan of physics (in this case temperature/pressure/gas instead of movement) sandboxes, it has an even steeper learning curve than Space Engineers though, but it can also be loads of fun.
Google should have bought it out, finished it, and made it Stadia exclusive… Ah well…
I was dumb enough to back this on Kickstarter. I’ve given up on ever seeing a finished game.
Yeah I spent 60€ to get the avenger titan much later.
The bright side is, it is about as finished as No Man’s sky was. That is, buggy as hell game, but playable. It is fun to go in and fuck around in, but I definitely pity the people who have sunk hundreds or thousands into it.
That’s not an accurate comparison, The game breaking bugs in NMS on release were patched a day or two after release (I stupidly preorderd and experienced the hyperdrive blueprint issue). But the issue with NMS wasn’t really bugs, just over promises by the developers that didn’t match the final product. At least there was a few hundred hours of gameplay and complete gameplay loops.
Star Citizen, another game I stupidly preordered / Kickstarted (I’ma sucker for space games; kickstarted Elite Dangerous too) is a totally different kettle of fish. A decade later, there still isn’t a single, non-buggy / non-broken game loop in the entire game.
I so desperately want to like Star Citizen but for $600mil, having a few hours of “mucking about” with no real purpose nor way to achieve anything meaningful without experiencing migraine-inducing bugs, it’s pretty much unforgivable.
For the same money, I’ve been able to play Elite Dangerous for almost a decade and sink 1000s of hours, build a massive fleet of ships, and hang out with my buddies without screaming at the game. Sure, it’s shallower, but at least the loops are complete and the management were able to regularly make meaningful feature additions to the game over the years (although Odyssey was an utter shitshow at launch and took a year to patch into something stable and fun).
Did you get a chance to try Starfield yet? I’m on the fence, at least until there are some performance fixes.
I kickstarted it 11 years ago, I’m sure squadron 42 will be out any day now, right?
Luckily, I really wanted a space sim, so I kickstarted elite too. It was far less hyped and star citizen fans always big up how they’re not the same scope (which is true if you ignore everything else about SC), but at least it was released and very enjoyable.
I usually try star citizen out every time I get a new PC to see if it’s any better just to make myself happy that I never sunk money into ship preorders etc
CitizenCON this year in a few weeks is going to be very, very interesting. It may go down like DashCon and have a “free 30 minutes in the ball pit” level of downfall.
Or the aging gamedads that sunk so much into the grift already will keep it afloat a little longer. We’ll see.
There was an exclusive big-spenders-only fancy le steak meme dinner that the grifting corporation put on (as a means to offer then another exclusive internet spaceship sale for another internet spaceship that is still not playable now) and I was hard pressed to see anyone there that wasn’t at least in their 40s, it was white as mayonnaise, entirely male unless I lost someone in the mayo, and there was even a cringelord wearing a top hat and monocle prop to match the cringe prop in the game that is given to big spenders.
I bring it up because the game dads in the ball pit will have to contend with that sad image to stand out.
I think you owe it to us to send us as many pictures as you can of this steak dinner
Edit: Here it is for those that want to see it. https://www.reddit.com/r/starcitizen_refunds/comments/cuz6u5/275_conciergeonly_dinner_party_with_the_exclusive/
There is no saving it for those who still continue to buy ships from the game