For anyone who hasn’t yet checked out the Nexus since the game’s release, an inventory UI replacement mod has already been out for some days. It gives you a way more compact and useful inventory interface with clickable columns that you can sort by, and most importantly the value per mass column. The most important item stat in Bethesda games.
Another thing you can do is add temporary columns of many different stats to compare your items. It also shows that quantity of an item you already have while shoping. And probably other things.
Pretty sad that they worked on this game for years, and a core part of the game was fixed in days.
First time?
Oblivion, Skyrim, Fallouts… all of them had extremely basic UI inventories that were fixed by modders.
I’m starting to think they do it on purpose because they work close with modders already.
Don’t forget Morrowind. Being able to resize the UI to suit your needs was pretty handy, but in the end inventory management also was very basic. You could filter items on Weapons, Apparel, Magic and Misc, but that was it. Good luck finding that specific potion in your endless ocean of flasks and bottles after a good Alchemy session. 😁
Todd Howard has an alien brain so he thinks differently when it comes to UI design
Standard Bethesda
Design the whole game so that it’s equally bad on all platforms then rely on modders to make it functional on PC
I really wish this was Howards swan song instead of Elder Scrolls 6. Bethsoft is in dire need of new leadership.
I mean they are making games for literally everyone. It was only ever going to be a watered down theme park.
lol seriously? they had 6 million people play starfield literally days after release and it was the highest selling game on steam before early access even started. theres no way they are in “dire need of new leadership” 😂😂
The mod came out on the 5th, I wasn’t expecting anyone to make a similar mod THIS fast.
I went on to the Nexus to try to find a mod that wouldn’t at least improve the inventory UI a bit, specifically one that adds value per mass stat. I couldn’t believe my eyes when I saw someone had made SkyUI/FallUI type of mod already. The mod author is fucking insane for being able to make the mod that fast.
Seriously! Either Bethesda gives modders a sneak peak, or the UI code for Fallout & Starfield are pretty similar since they’re on the Creation engine.
This mod is so fucking nice to have. There’s a couple minor uninpacting bugs but it’s a huge improvement imo.
I’d love if the dev ended up making something similar for the ship builder. I wanna see manufacturer, mass etc on one screen.
Why they fuck did they think it was a good idea not to let out the stats you actually need to know for your ship considering the complexity of building a ship. Why would we want to have to hover over wax item and go back and forth a billion times? Is this where they get their game time calculations from?
I’d love if the dev ended up making something similar for the ship builder. I wanna see manufacturer, mass etc on one screen.
Yeah same, its UI was one the big reasons I noped out of the ship builder at first haha
It’s a pain at first fs. Yesterday was my first day fucking with it and spent a few hours fuckin around.
One shortcut I kinda pieces together was that same prices = same stats but the main thing is being able to see thrust, mass, and manufacture all of which are of course behind a mouse hover lol
I do have to say this feature in general is pretty cool. Love the ability to “figurine” my ship together. Space engineers has a similar mechanic for all vehicles but you gotta do it “Lego” style and do it literally brick by brick which can be unnecessarily tedious.
Thanks for the info.
Personally one thing that really annoyed me in my first galnce at the ship builder was not being able to rotate pieces by 90°, I’m not sure how much of an actual gripe it actually is but there was a cargo hold that I had space to add on the back of my ship but couldn’t because it wouldn’t it’s a side-piece and wouldn’t snap to the back. Maybe there’s an equivalent back-piece, idk, but still.
Can’t see the stats and can’t see for example what workbenches ship parts contain… this is making me real tempted to learn modding.
Some silly UI oversights i’ve found:
- absolutely no way to tell what magazines you have and the effects
- with the powers - I can’t tell which one I have equipped or if I have enough mana or whatever it’s called to use it
Yes, but do i have enough mana to use my skill right now? It doesn’t really tell you.
My biggest UI gripe has to be the lack of a Contraband menu, instead you have to search through all your gear looking for a tiny yellow or red tag.
Yeah i just don’t bother picking it up (at least after the first time). The money isn’t really worth it when you could just loot spacesuits or guns etc.
This mod made a significant difference in how much I enjoy the game. I spend far less time in menus thinking what to drop or keep when I’m encumbered.
If you only do one mod this is the one, the native inventory screens are fucking atrocious