41 points

It is quite interesting how games came out in the past that never got updates. Now you install a game and the first thing it does is downloads updates for a day before you can play.

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23 points

Games are far larger and much more complex, its hard to plan for what goes wrong in production for these games.

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12 points

Oh I get that. Just noticed that developers I work with today rather than the ones I worked with 20+ years ago have a very different understanding of development.

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39 points

Limitations inspire creative solutions

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9 points

Don’t let the government know about this

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6 points

Part of why Pico-8 projects are so cool!

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26 points

As a hobbyist game dev, can confirm I am basically just splashing around cluelessly making a mess.

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17 points

I’m loving that some small teams also manage to make products better than AAA firms in terms of performance. BattleBit has been a blast to play with 127v127 players, and it runs so well. I know the graphics aren’t as intense as other games, but that takes a backseat for me when the game has practically no performance issues and is satisfying to play.

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2 points

Just snagged the game based off of your comment, thx for recommending!

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15 points

In the eighties we dealt with a few kilobytes, only dreaming about megabytes…

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13 points

“Cool, what’s a kilobyte?” - Rockstar before filling your hard drive

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Programmer Humor

!programmerhumor@lemmy.ml

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