Let’s hope this isn’t just a random patent, and we actually get better sticks next generation.

48 points

It is absolutely amazing that nobody seems to have clicked through to the actual article.

So for all the “just use hall effect sticks” people, the patent is apparently not just for a solution to drift but also a way to add variable pressure to sticks, kinda like what Sony does to triggers.

It took me like fifteen seconds to read deep enough to find that.

For what it’s worth, I think it could be interesting, especially if applied in a Nintendo-like way, bur proprietary stuff like that tends to go underutilized. You know, like the triggers on the PS5 controller.

permalink
report
reply
3 points

You do know Sony utilizes hall effect in the triggers?

permalink
report
parent
reply
4 points

For the haptic feedback? No, it’s a mechanical screw with a physical stop to keep it from turning at the right time. You can see it disassembled here. The sensor may be a hall effect sensor, I don’t actually know, but once again, the patent isn’t about drift.

Watching that video gave me flashbacks about how much of a pain in the ass these are to disassemble, too, which is why I have several of these with stick drift issues just gathering dust instead of actually repairing them.

permalink
report
parent
reply
1 point

It’s not clear, then, whether developers would be able to change the resistance of the fluid to provide some sort of force feedback, or a resistance similar to that of the triggers in the PS5‘s DualSense controller (for steering in racing games, for example).

For someone who supposedly read the article you seem to be making big assumptions

permalink
report
parent
reply
23 points
*

No, I read the whole thing, including that line, but that’s entirely editorializing from the reporter. The quotes from the actual patent are pretty clear, machine translation word soup aside.

You being nitpicky made me go dig up the full patent, which makes it even clearer: “(…) The intensity of the magnetic field can be designated from the application. Thus, it is possible to perform flexible control in accordance with the application”.

I don’t blame the commenters for not going that extra step, though, that’s just me being fastidious. I do blame the reporters focusing on stick drift because mah clicks for not reading the patent properly, though.

EDIT: For what it’s worth, I find the idea of a stick being full of ferrofluid or whatever else they’re using for this to be… likely finicky and potentially messy and fragile, depending on how much you need in there to make it work properly. This sounds intriguing and weirdly high-tech, but if you made me bet I wouldn’t feel comfortable putting money on this showing up on a Switch 2 just yet. Could be wrong, though.

permalink
report
parent
reply
2 points

I found a comment about the accuracy of the reader combined with a factual difference from the article very ironic and should be elaborated, which you did. +1

permalink
report
parent
reply
1 point

Reading your edit here.

I won’t buy a Nintendo controller again until they’re out for awhile and I know they’re good.

The two I have are garbage and I didn’t even get drift. The stick flick makes a lot of high precision games unplayable. And most of the time I use a third party controller that’s better, more reliable, and half the price.

permalink
report
parent
reply
27 points

Jesus Christ just use the same sticks as everyone else does

permalink
report
reply
41 points

I don’t know about Xbox, but drift issue is pretty common in PS5 controller too, and I recall reading that all companies uses sticks from same manufacturer.

Everyone online sings praises of ‘Hall-effect’ sticks, but no one (Sony / MS / Nintendo) is currently using them, probably because of higher cost.

If this works, this will probably solve the issue for Nintendo at least.

permalink
report
parent
reply
13 points

i bought my pack of 10 hall effect sensors for like a couple bucks. i know things scale but my bet would be on planned obsolescence

permalink
report
parent
reply
8 points

I’ve had far more stick issues on PS5 than Switch, but that’s probably just luck of the draw.

For the record, the patent isn’t about removing drift at all, from what I can discern, it’s about adjustable resistance sticks.

permalink
report
parent
reply
3 points

Well, it’s for new type of sticks, and the design seems to be good for removing drift too.

permalink
report
parent
reply
4 points
*
Deleted by creator
permalink
report
parent
reply
11 points

But they are, and they all have drift problems.

The quick, easy and convenient solution is moving to Hall effect sticks.

permalink
report
parent
reply
8 points
*

As Mudman stated, the article is really about Nintendo patenting analog L3 and R3 so it’s pressure sensitive. No one is making those yet.

permalink
report
parent
reply
7 points

Using the larger, potentially more durable, joysticks would mean a larger potentially less portable Switch. Given that portability is the core feature of the Switch I can understand Nintendo’s reluctance to implement them. Especially when other companies are experiencing similar issues with their sticks. In my opinion a novel approach is the way to go here. Hall effect is nice, but it is costly and could potentially present some legal challenges at the moment.

permalink
report
parent
reply
2 points

@JonDorfman, what legal challenges?

@Cicraft

permalink
report
parent
reply
2 points

A company already makes hall effect joysticks that are JoyCon sized and they claim to hold a patent for them. I haven’t taken the time to verify, but even if they don’t have a leg to stand on they could still take Nintendo to court.

permalink
report
parent
reply
-4 points

the problem with the current switch is that the joycona are unusablely small

Increasing the size neard the size of the steam deck really won’t decrease the portivility as your gonna carry a power adapter and a case with it anyways

permalink
report
parent
reply
5 points

I find that the JoyCons work fine for most games, granted I have small hands. As for power adapters and carrying cases, I don’t carry an adapter and the case I use is very slim. Just enough to protect from drops really.

permalink
report
parent
reply
5 points

I use both frequently, and the size of the switch is a big feature for me. I carry a low profile case and no power adapter. Increasing the size would be a big mistake in my opinion- it would just be a worse steam deck without some really killer new features. In my opinion they should just offer larger joycons for people who want them!

permalink
report
parent
reply
14 points

This problem is already solved, but I guess Nintendo prefers some propietary solution.

permalink
report
reply
9 points

Maybe because of all those “Patented” points. It’s possible Nintendo doesn’t want to be 100% dependent on them and want an in-house solution to their problem.

permalink
report
parent
reply
8 points

They probably don’t want to use that particular design anyway. I’ve run into a good number of headaches with those joysticks. Not bad enough for me to pull them back out, but certainly enough to be annoying.

permalink
report
parent
reply
4 points

What type of problems?

permalink
report
parent
reply
3 points

I have swapped out my Switch analogues with these, and they’re great, I also did it with my Ayn Odin, and the 2nd set had slightly stronger magnets, that caused some touch screen issues, so I swapped out my switch analogues with the odin ones. So I’m gonna guess that the next Nintendo console will be another portable, and they probably don’t want the issues of magnets near screens.

permalink
report
parent
reply
12 points

Look up “potentiometers” if you want to understand the workings behind a thumbstick as well as why drift happens.

So, drift happens because the graphite resistance element inside the potentiometers wears out over time due to friction, but these potentiometers are absurdly cheap compared to the alternatives and one company, ALPS of Japan, has dominated this market (not just for the Switch but for everybody) for 20 years that they pretty much out-prices everybody else. So, now you know why companies still use these thumbsticks despite the fact that drift always develop eventually.

Hall Effect sensors are definitely better, but also tend to be heavier and bulkier, so we’ll see if this works out.

permalink
report
reply
4 points

Have you not seen Guili kits replacements for the switch joycons?

permalink
report
parent
reply
6 points

I’ve seen them, they are an order of magnitude more expensive than the potentiometer based ones. Good for enthusiast hobbyist upgrades, but I doubt Nintendo is going to go for that considering the pricetag of the Hall Effect sticks.

permalink
report
parent
reply
3 points

That’s just because there is only one company making them so… yeah we got expensive joystick replacements. If Nintendo just paid a bit more and went with the HE joysticks in the first place they wouldn’t be in this situation. Why do you think they’re patenting these joysticks with magnetic fluid in em? They don’t want this to happen again so they do what the Japanese do best, over engineer a simple solution.

I’m just gonna sit back and eat some popcorn

permalink
report
parent
reply
3 points

Theoretically, these could be better than Hall effect ones.

permalink
report
parent
reply
5 points

It’s a tradeoff of price/size for reliability, essentially. “Better” is subjective in this case.

permalink
report
parent
reply
2 points

I understand, I was saying maybe the new ones will be objectively better. More reliable at cheaper price. Won’t know until we see them in use.

permalink
report
parent
reply
2 points

The hall effect sensor on my 3d printer can measure 0.01mm. Does it really need to be “more accurate” than that?

permalink
report
parent
reply
0 points

Ahan. And the hall effect sensor on joysticks have same accuracy?

permalink
report
parent
reply
2 points

As a big keyboard nerd it is cool to hear about Alps in another context. They used to dominate the mechanical keyboard market too back in the late 80s.Thanks for sharing!

permalink
report
parent
reply
5 points

That patent doesn’t sound like it’s to eliminate drift. Besides, how would you patent something that people already do and have a name for?

It sounds more like force feedback for sticks.

permalink
report
reply

Nintendo

!nintendo@lemmy.world

Create post

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don’t discriminate against bots… except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game Date
The Legend of Zelda: Echoes of Wisdom Sep 26
Super Mario Party Jamboree Oct 17
Mario & Luigi: Brothership Nov 7
Donkey Kong Country Returns HD Jan 16, 2025
Metroid Prime 4 2025

Other Gaming Communities


Community stats

  • 750

    Monthly active users

  • 1.5K

    Posts

  • 11K

    Comments