I would like to know what your hoppy coding project are. It doesn’t really have to serve a purpose, but what are you coding on in your free time that just is fun to you and you enjoy working on?
As a background: I am an experienced programmer and do earn my money with it. In my free time I always enjoyed trying out new stuff related to technology, learn new things and improve my skills by doing so. But lately I recognise that I just have no clue what I should do or what a fun toy project I could work on. I really have no ideas. My head just feels completely empty whenever I open my IDE.
So please, tell me what you are coding on for fun.
I’m working on a project that generates ideas for new coding projects.
Currently, I am writing a Fluid Sim in C++ . I am mostly following the repo by Doyub Kim and the book by him called Fluid Engine Development.
I read about this hobby project yesterday and thought it was very inspiring. This guy wrote a scraper that compares the prices of groceries and it made a big political splash too. https://mastodon.gamedev.place/@badlogic/111071396799790275
Personally, I also wanted to try some new tech, and created my first android app for my daughter to practice her basic math operations many years ago.
Another option for you would be to find a FOSS project you like and contribute there (fediverse? Hint, hint).
Yea doing some FOSS contributions definitely was something I always was considering. But then as soon as I was looking for the right project things started to get complicated again. And even if you find a cool project you look into the issue list and imposter-syndrome starts kicking in.
My next project is going to be a terminal tool that takes lat-lon coordinates and a date, and converts both ways between angle of the sun relative to the horizon and time. I wrote a python script a while ago to get times for golden hour, twilight, etc., but I don’t like how slow it is, and I want to make more composable terminal tools that people can pipe together.
I make stuff for the Playdate (in Lua), it’s a tiny cheese-slice-shaped gameboy with a reflective 1-bit screen and a crank!
So far I’ve Only done smaller projects like an example project and I worked with a friend to make a little face app for pictures, but I’ve got a few games that I’m going to finish up since I got my preorder last week
how has that been? I thought the idea was neat but wondered about how it would be long term. Are you able to publish what you make and get some income?
It’s a small community, so I wouldn’t expect to be making a living just yet 😅 Squid God was pretty big in the community making tutorials and, he shared his revenue and it looks like a little over $4k for a game he collaborated on that was released on the device’s catalog. A few of his smaller games got a combined $3k, but that’s also with the added YouTube audience helping with popularity.
The community is good though! Very open-source welcome, at least the parts I’ve interacted with.