lol. lmao.

101 points

It’s because these companies keep driving up production costs on their own. Their next game has to top their last. At what point do we say that graphics are good enough? Who needs these insane amount of details? Why does a game absolutely need to be 100+GB in size? Is Bloodborne not visually appealing enough? What about God of War (2018)?

Can we not find a “good enough” acceptable baseline and just work with that? This infinite growth is annoying as both a developer and a player. Like okay, ooooh, you can render each individual hair on someone’s head and they each have their own physics. Congratulations. How’s the story for the game? Ah, broken to the point of unplayable, but you pinky swear a patch is coming.

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97 points

i want shorter games with worse graphics made by people who are paid more to work less and i’m not kidding

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46 points

Welcome to the world of indie games, where the passion leads to experiences that stick in minds more than plenty of AAA games these days

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24 points

This. I genuinely believe that in the near future indie games will be the sole torch-bearer for what I would call “traditional gaming”. Tighter, more focused experiences with no microtransactions or sanitized, inoffensive bloat. Games that are offline and don’t require any server handshake to function. And as the technology available to them advances, it will enable indie devs to be more and more ambitious with their vision.

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27 points

Fuck yeah. Give me passion projects made by people having a great time any day of the week.

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4 points

was this quote originally by Jim Sterling or someone else?

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36 points

This infinite growth is annoying as both a developer and a player.

wait until you find out what the world economy is built on…

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21 points

I still play Dishonored every year. Those are not realistic graphics in the slightest, but it still holds up pretty well. Why? Style. I would 100% take a “lower” graphics game with style than a 100GB game with exquisitely modeled sandwiches.

Stylistic games also age better than realistic games in my opinion. Look at other 2012 games like Mass Effect, Far Cry 3, and Borderlands. Mass Effect and Far Cry went more realistic, and I think they suffered a bit for it in the long run.

Not saying Dishonored didn’t age tho. It does have that 2012 feel, lol.

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10 points
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4 points

Borderlands even looks great on potato settings, , graphics are nice and all but being able to tell what I’m looking at is more important and sometimes that said gets lost in the highest graphics range.

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2 points
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No offense but 100gb really isn’t that big in the year 2023… I keep seeing people complain about this and I just don’t get it. 5-7 years ago? Sure. That was unusual. Now? Nah.

I mean 4k HDR Remux files are often upwards of 80gb, and that’s just a 2-3 hour movie. Games can have hundreds of hours of content and also have high quality textures/HDR/HQ Audio/etc. Is it really that surprising that a bunch of games are 100+ gigs?

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1 point

Let’s say you buy an Xbox Series S. At the current going rate of games, you can fit four, maybe five games on the thing, assuming you don’t play older or indie titles. You can buy an external USB hard drive, sure, but you can’t play games off it. You’d have to awkwardly shuffle games around any time you wanted to play something else. Wanna expand it with storage that can actually be played off of? You need to pay the same cost as the console for proprietary storage.

It’s different on PC and PS5 since you can upgrade storage relatively easily but even then, a 1TB NVMe disk can hold a maximum of 10 games at today’s storage requirements. Want something bigger? Get ready to shell out some serious cash.

Storage has not kept up with file size. And to be fair, 4k HDR Remux files are just as bad. You can’t tell me the average person can even tell the difference from a 1080p WebRip (a fraction of the size) and one of them. Not unless you’ve got the high end hardware to make use of it, and I highly doubt the average person is shelling out the $5000+ required for that to be a thing.

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3 points
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Are you questioning whether a typical person can tell the difference between 1080p SDR and 4k HDR? If so, yes. Anyone can tell.

Also it does not cost $5,000 to watch 4k HDR.

Nothing you said makes sense.

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60 points

I hereby announce that I don’t have enough money, and I want more.

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13 points

I’m sorry, we don’t acknowledge that query. It sounded like you said: “what’s wrong with the world”. Would you like lifelong, wistful depression or the psychopathy required for C-suite?

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42 points

Well, if you think your game prices are too low, just raise them. The market will regulate this all on it’s own.

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14 points
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He knows that. Which is why he’s talking about it and not actually doing it.

He’s basically just whining about it to us.

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7 points

I’m worried that he’s actually speaking to other CEOs. “If you raise prices, so will we.”

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8 points

They largely are. $70 is becoming the new price point for a new game.

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3 points

First of all, consider how many hours of use you usually get out of such a AAA title, and you will see that it’s actually quite cheap entertainment. And second, there are good games (to waste countless hours on) that are way cheaper.

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2 points

Hell, if you’re patient, various platforms give away good games for free all the time.

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1 point

Yeah, and aside from less expensive indies I’ve bought fewer new games than ever this year.

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34 points

I’m already 50% of the time on my ship to the seven seas. Do they want me permanently at sea? Same goes with the media companies like Disney+, Netflix and Amazon. They push it any further, I’m pushing off to seas for good.

They *literally, figured out how to beat piracy. The unbeatable problem. And then they had to go and blow it with their greed.

Meh. Capcom games just became $0 for me, because I’ll swear an oath before you to pirate every one of their games, from here on out.

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6 points

Inflation is a fact of life. Is a price that raises ever all it takes for you to decide to pirate? Did you do so when games increased from $50 to $60?

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11 points

Poverty is also a fact of life. Not everyone can afford every price increase.

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2 points

Capcom hasn’t even raised prices yet, and this person just swore an oath of piracy rather than waiting for a sale or something.

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10 points

Nope. I only pirate when media companies can’t stop gorging themselves on billions of dollars in profit and shovelling shares and dollar bills down their greedy little throats.

It’s not that I don’t have the money, I’ve just had enough. When you had one of two streaming services and a Spotify and good prices on steam and whatnot, that worked.

Today we have preorders that eclipse 100 dollars, my streaming service bills are more than the cable bills they were supposed to be replacing, and now it’s just more more more. We want more more more

🖕

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2 points

Two streaming services is less competitive than the 5 or 6 major ones we have right now, you can choose them a la carte in a way you never could with cable, and even if you felt compelled to have all of them at the ad free tier, you’re paying less than cable and getting no commercials. Video game prices have lagged behind inflation, not even kept up with them, and the game you want will probably have a substantial sale 3 months after release anyway. It just seems like an incredibly thin premise to justify piracy.

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6 points

I didn’t decide to pirate when games went from $70 to $80 (CAD). I didn’t decide to when they went from $80 to $90. I decided to when, on top of that price, I also am encouraged via predatory tactics (such as matchmaking intentionally matching you up with players who have all of this nonsense so you can “see what you’re missing”) to buy a deluxe edition, season pass, monthly battlepass, “cosmetic only” microtransactions, second season pass, additional DLC not part of any season pass, and whatever other crap they want to nickel and dime their playerbase into buying. All just to actually get the full content of the game. Remember when games had the full game when you bought it? Maybe an expansion pack that had a substantial amount of content that was developed and released after the game was released?

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1 point

That still happens. But instead of pirating the games that do that stuff, what if you bought and played the ones that don’t instead?

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33 points

Interestingly enough, if the games industry had kept the $60 price point that they fixed back ~2005 up with inflation, games would be costing around $95 today.

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41 points

Unfortunately people’s wages haven’t kept up with inflation either, so that would just be a double whammy of making people who already struggling to pay for essentials pay more for entertainment as well, and at that point I’d think some people would just decide they can keep playing their old games.

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25 points

Now do 1985.

Never mind, I’ll do it myself: NES games were $50, which today is about $185.

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10 points
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1 point

That puts collecting into context.

Buying almost any game new and holding onto them for decades would be a huge loss, net inflation. Even most “valuable” games would sell at a loss.

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