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Goronmon

Goronmon@beehaw.org
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The title feels a bit off. I doubt very many of the subreddits have actually “relocated”. As the site itself states, these are just lists of alternatives that provide topics that match existing subreddits.

Most of the subreddits mentioned are still going to be active (especially in comparison to their alternatives) for the foreseeable future.

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I think you’ve summarized the biggest problem with Halo currently. Even if you enjoy the game, its one if those games you play for a while, maybe beat the campaign and then move into other games.

It just doesn’t feel like a flagship title anymore. And if it wasn’t for the Halo name it would be even more forgettable then it is now.

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I was a big fan of the settlement building in Fallout 4. Was one of the mechanics that kept me coming back for later playthroughs and made the world feel less static and that I could actually have an impact on it. Especially instances like seeing one of the supply chain NPCs from one of my settlements walking around in the world.

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I really hope they fix the case sensitivity on kbin soon.

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I mean sure but give us the choice, damn it! :(

Depends on what is causing the framerate issues. If it’s usual fidelity (resolution, draw distance, visual effects) then yes, they can provide options for those.

If the framerate issues are due to physics, NPC/interactions, state-management then it’s unlikely they could or would want to provide options around that type of limitation.

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There is at least a decent advantage in the flip phones of having the screen protected when the phone isn’t in use. I could see them potentially becoming more popular over time if they are improved upon and become cheaper, if only for that reason.

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Arm-chair babbling idiot who plays too much video games here, I am one hundred percent convinced that it has nothing to do with visual fidelity and everything to do with that asthmatic engine they’ve been dragging since Morrowind.

Code doesn’t go bad with time, that’s not really how it works. And game engines tend to be a Ship of Theseus situation, where just because it’s still the same “engine” in theory, doesn’t mean that large parts (or all of it), haven’t eventually been replaced or refactored over the years.

Unreal Engine has been around for 30 years at this point, would you also consider that an “asthmatic engine”?

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Scaling up as a game developer (or any software company) is hard, but not “it takes a decade and half a billion dollars” hard.

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Just beat the Diablo IV campaign over the weekend.

Much of the games I play these days aren’t really comfortable, or I’m playing stuff I’ve beaten before without really intending to complete the game. That includes Destiny 2, LotRO, and another new character in Elden Ring.

Which means in the past month I’ve only “beaten” SOMA and Breath of the Wild (for the second time).

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Is this the part where I refer to people worried about pre-orders as “basement dwelling losers having nothing in their lives worth caring about other than whether other people pre-order games” and then we trade insults for a few comments trying to get the last word until one of us gets bored?

I mean, that’s what we would do on Reddit, but not sure if that’s the case around these parts.

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