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I Cast Fist

ICastFist@programming.dev
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93 posts • 3K comments

Just your typical internet guy with questionable humor

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That’s a very robotic way of looking into how you came up with this joke, “if I add one incongruency with another incongruency, then the joke will be hilarious and funny”

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Out of curiosity, does anyone have a timeline of tuition prices, whether average or of a single university, from 1980s to 2020 or so?

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Considering the assholery that Obsidian went through with New Vegas, I fully expect the higher ups to do everything in their power to fuck up TES6 if it means the end of the union, one way or another.

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I do think that’s more Emil Pagliarulo’s car than Todd

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Removed by mod
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I’d personally put quotes in combat. Haven’t checked this latest update yet, but combat has always been a complete letdown, especially on foot. Your character starts putting down your weapon if you spend 1 second without firing. Once the animation starts, it will add considerable lag between your click/button press and it actually firing, which can make you miss shots very often during fights. Beating those orange drones never feel like any sort of challenge, just an annoying chore, especially when the repair ones start healing your target from very far away

Space combat is fine, but nothing to write home about. It’s all about dogfights among small craft, which is much better than doing anything on foot. Freighters and corvettes exist solely as stationary space rocks with maybe some cargo you can blow up to steal.

I wouldn’t say trading is even a secondary factor, much less important in any manner. It’s just a crutch for players that don’t accidentally stumble on an easy way to get boatloads of credits. Getting nanites can be a much bigger chore (I’ve set up a macro to turn in food in the Anomaly for nanites, since I was playing on permadeath, so mold->nanites wasn’t feasible), quicksilver is even worse. A good chunk of my playtime was setting up active indium mining farms and uploading them in the hopes someone else could use the money, back before the price was nerfed down hard.

it is the best game available at what it does

Only at the “infinite* planets, infinite* universe” thing and seamless space to planet transition. It’s not the best at ground combat, space combat, base building, ship building/customization, trading, crafting, storytelling, being a space pirate, space exploration, ground exploration… Of course, no other game offers all of these things in a single package, at least not that I’m aware of, but I can name some games that do some of those things better than NMS

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Honest question, can’t they just ask a chip foundry to make a new batch of the components, with even better miniaturization today? The original used 90nm processes, while the later versions of the console used 45nm, nowadays I think even if they opted for 20-25nm for cost saving, it’d still work fine.

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I’ve done that with the Sharp X68000, I’ve downloaded the entire collection it has (~18GB). Do I know Japanese? No. Have I even checked if an emulator works with them? Also no. But it’s there

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how likely is it that this particular content will still be available on Usenet/torrents in a few years?

I’ve had quite a bit of trouble finding the old Rome Total War some time ago, before the remaster was released. I’ve took the chance to get Medieval 2 as well. Both are sitting on my hard drive, guess they’re worth keeping for longer

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CTRL R starts recording the inputs, press again to stop. CTRL P plays it. Makes digging magma shafts through several floors, then setting up the pumps, so much easier

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