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Pronell
My old person trait is that I’m unreasonably annoyed by people who don’t write in full, correct, complete sentences, punctuation and grammar included.
Something interesting I’ve found is that people use ‘lol’ to show disinterest or mock the person they’re replying to, not to show amusement. And that’s not the kind of person I really want to engage with.
It isn’t a hard and fast rule, just an observation. For some, it is just an interjection, and that’s undeniable.
One weird thing for me is that I came online in the brief era between when simple smiles, the old colon parenthesis, were a thing but lol wasn’t yet. Habits already defined, I guess.
“Got anything harder? The things I’ve had to translate today…”
Any reason the typical swarm statblocks won’t narratively work in such a case?
If you want to homebrew something, maybe make a swarm of x goblins with very low AC, say 3-5, with similar HP. When a character hits, they hit multiple goblins per attack assuming they roll double the given AC. In most hits they’d be taking down at least two or three targets is what I’m envisioning.
Then the swarm reacts after each attack, using x number of the swarm per attack, with maybe three different tiers of attacks available, and each goblin can only go once per round.
As such, as the battle wears on they make fewer and less effective attacks.
But this all recreates what a swarm statblock is to some extent.
Here’s a link to one of the basic swarms from the 5e SRD:
It doesn’t have all the features I talked about but it does follow the same concept. It’s an abstraction of how a crowd might behave.
I prefer simple half-and-half. To me it’s sweet enough on its own to cut down the bitterness, no other sugar needed.