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PunchingWood

PunchingWood@lemmy.world
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I thought I was going crazy, because I definitely felt like the impressions I got a couple of years ago definitely seemed more like a Destiny type of game.

Could still be fun but it seemed like a weird shift. But these kind of changes during development barely ever mean anything good for the final product.

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I saw this title a couple of times during conferences in the past years and I liked the general atmosphere and style, but I had absolutely no clue what kind of gameplay to expect.

Now that I seen it, it reminds me of The Division in a different theme. Was expecting a whole different kind of game for some reason. Can’t say the gameplay looks very interesting though, seems quite basic and bland, especially comparing to the Division games. Might still check it out since I like the style and theme.

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Feels like the author just wanted to take a jab at game and marketing studios.

Even though I’ve seen artists being credited on social media by big studios quite often in recent years.

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There are occasionally American shows that address this, both serious and comically, and it’s always crazy how people are stunned by beaches and the ocean.

That said I live in a country of which half the border is a coastline and half of the land is below sealevel. But still, it seems so normal to have been to a beach at least several times in a lifetime, even if it’s distant. For me it’s the reverse with mountains and rough terrain though, everything is flat here.

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Well W7 is practically 15 years old, and already stopped receiving updates itself. It’s not really up to Steam to keep it up and running even especially if Microsoft no longer bothers to update the OS, it would just get more and more problematic, and they also had to let it go at some point.

I don’t think anyone cares about W8 though, even Microsoft itself barely seemed to put effort in making it work.

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No issues yet lol

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I feel like the best time for mobile games was back around 2009/2010 when touchscreen just became good and most stuff was either free or paid and without intrusive ads and monetization or other predatory bullcrap.

I recently tried Angry Birds 2, and I was baffled it would only take a few levels before I had to buy my way to more “ammunition” to keep playing. The original used to be good, I even wouldn’t have minded if there was like an ad between games, or if it was just buy-to-play, but even that isn’t an alternative option anymore. And they also pulled the original from the stores, I thought they had re-released it before, but couldn’t find it either. And also when I first opened the game there was so much shit on screen that it was even difficult to navigate to just even find the actual game, it’s absolutely fucking ridiculous.

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I’ve said it before, and I believe that Bethesda is going to completely mess up TES6.

There are several issues with Bethesda, the major problem being they seem to have lost all creativity and they’re trying to apply the same old formula to every single game with minimal changes. Then hope that modders will keep it on life support. And sadly that’s how I found myself having to play their games, because without many mods it was often awful to play on PC, and I still didn’t have fun thanks to repetitive content and forgettable story and characters.

Another is that they’re clinging on to that damn dilapidated game engine of theirs like it’s their precious baby. It’s an awful engine, insanely outdated, limited and performs terribly. Starfield is a great example of how awful it is, but every game before that has had major performance issues and limitations as well.

The only redeeming feature might be that TES6 probably won’t be a procedurally generated world. They really showed how repetitive and boring it can get with procedural generation. And a handcrafted world would have so much more character. They could perhaps use the procedural engine for dungeons, and enemies and their bases, or items found through the world, but not the world itself.

But I’m afraid it’s just going to be a near Skyrim carbon-copy. It’ll likely be an okay looking game with an okay looking game world, but I bet gameplay will be mostly unaltered from what they’ve been doing for over 20 years. Same old basic combat, same talking heads with lifeless animations, same sneaking and magic gameplay, etc.

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