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I didn’t really think so, but to each their own! I like the progression from not being able to afford much, up to maxing out upgrades on each tower.
There’s a speed multiplier to cut back on the waiting around. I mostly leave it around 8x speed so it’s a little faster paced.
I think Anuto TD (a tower defense game) is the best I’ve come across.
I also really like Gauguin (Sudoku-esque) and Lexica (word game) on the more casual side.
Don’t know that it’s on F-Droid, but Lichess is also high quality and open source.
Yep, that’s the right train of thought.
I used to also dislike them, due to their limitations vs cash. But eventually realized that I liked having the excuse to go out of town to a fancy restaurant, or splurge on games I might otherwise decide I don’t need right now.
Strictly speaking, cash is better, yes. But gift cards can influence people to do things that might make them happier than typical rational or habitual decisions.
I thought Insidious was good, and not annoyingly gratuitous with the violence.
Yeah, it’s such a shame. This should be the silver lining of ubiquitous data harvesting.
The problem is that they aren’t really serving individual consumers - the main customer for these big attention merchants is other businesses. Amazon and Steam et al could focus more on helping you surface great products you love, but they undercut that by helping sellers get visibility they want (almost regardless of product quality).
It’s certainly not simple still. They’re not incentivized fully to serve your interest, and even if smaller companies are, it’s hard.
I think this is a really good answer. Just search for a focus playlist on whatever platform and let it run.
If I’m picking out music more specific, I find myself thinking about that, and what it’s like, and if it’s helping, and maybe I should hey this other album or artist.
Don’t let picking the music distract too much from focusing on what you want to do.
Ew, sorry. This list is similar and more accessible: