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12 points
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It isn’t. Having to look up everything about a game to know how to play doesn’t make a fun game. I quit games with convoluted solutions. I’m not a Dark Souls player for that reason.

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2 points

It’s really not that difficult to go through these games with minimal guide use. If you’re looking to 100% them, then yes, a guide is essential to use. And you always have summoning in boss battles, and ER added npc summons too. Once you just embrace the games with an open mind , they become more enjoyable.

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1 point

I do like the paper instruction booklets that more complicated games used to come with, but that was introducing game elements so that you could use them in the game.

It seems like dark souls games require you to literally follow step by step what another person did or you can’t even play the game.

Is there any lore to those games? Maybe I’ll just treat them like a novel if the lore is good?

But I never heard anyone saying oh the story is so good for elden ring. All I hear is gosh Melania or bull-man is so difficult it took me 68 tries following this guide until I got to their second form.

Because tons of people play those games right? Why are they playing a game that requires so little creative input from the player?

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2 points

Think of guides in FS games more like MapQuest directions. It’ll tell you to take a left at a certain exit, but not all of the traffic between here and there. You gotta navigate that bit on your own, just here’s a sign post to follow.

As far as lore goes, that’s one of the most compelling things about the games. They’re absolutely oozing more from every possible orifice. The worlds are so dense and thematic, and the lore isn’t spoon fed with excessive cutscenes and talking, it’s largely given to you environmentally. Placement of items and enemies, item descriptions that feel like they’re telling you bits of legend. Stuff like that.

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2 points

Okay, cool. I do like that kind of world building.

I had no idea elden ring was open world at all so that’s a surprising and welcome revelation.

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2 points

It seems like dark souls games require you to literally follow step by step what another person did or you can’t even play the game.

This is not true at all.

Because tons of people play those games right? Why are they playing a game that requires so little creative input from the player?

The execution of the gameplay is very fun. It is extremely satisfying to defeat many of the bosses.

Exploration can be fun, though using a guide minimizes this.

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1 point

So there is exploration in elden ring?

The way everybody talks about it, it sounds like you just walk from one boss to the next boss, follow the guide for that boss and then follow the guide to the next boss.

And there’s a hundred bosses.

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