You are viewing a single thread.
View all comments
3 points

Probably the only reason I did not get into Terraria as an experienced Minecraft player is that my brain really hates 2D worlds.

I realize I miss out on many wonderful games, but how the hell do you feel comfortable restricted to one plane? This constantly makes me as a character feel I’m out in the open from two sides, and God knows what’s there.

Maybe it’s some weird quirk, but my brain is strictly 3-dimensional.

permalink
report
reply
5 points

okay but in 3d space you are open from more sides, in terraria at least you can see those 2 sides, in minecraft theres always behind, above, and to the sides

permalink
report
parent
reply
2 points
*

Yes, but my brain subconsciously interprets 2D worlds as ones in which there are front and back (away from screen and in front of it), and I just can’t look there and see what’s there.

Like if you’d build a house with floor, two walls on the opposite sides, and the ceiling, and would decide to completely ignore that your house is actually a tube and two sides are wide open to the outside world.

permalink
report
parent
reply
2 points

Sounds like FEZ, where the gameplay is in 2D, but you need to move in 3D.

permalink
report
parent
reply
1 point

Have you seen new gamers try to navigate 3D spaces? 2D is much more accessible to a lot of folks.

permalink
report
parent
reply
1 point

I never challenged that notion - it’s just that for me personally 2D is a nightmare and 3D is not.

permalink
report
parent
reply
2 points

Do you feel the same about top down 2d? (Factorio, Stardew Valley, etc.)?

If you think about it, sidescrollers are just top down with a weird gravity.

permalink
report
parent
reply
1 point
*

Top down is better, but I’d still rather have even pseudo-3D (like in many strategy games for example, especially older ones).

But yeah, I often challenge my mind thinking that “down” is very arbitrary and is just normally takes along the weight force vector :D

permalink
report
parent
reply
1 point

From my experience, Valheim is pretty close to Terraria in the general feeling of progression and exploration. While being a 3D game, albeit with a third-person camera

permalink
report
parent
reply
2 points
*

Which is yet another confusing thing for me :D

But I learned to play some third-person games, while others still hurt. For example, generally slower pace and auto-aim World of Wacraft is alright, but action-packed Warframe that also offers me to shoot in third person (why on goddamn Earth?) is killing me.

As per Valheim, I tried, but it felt odd to me. But thanks a lot for the recommendation!

permalink
report
parent
reply
1 point

Yeah, unfortunately, I can’t think of the same type of game in true first person 3D. Maybe, Satisfactory (for building vast structures and automating) or 7 Days to Die (for the survival aspect).

Unrelated, but have you by chance played the Talos Principle games? Those are my favourite first person puzzle games, on the level of Portal and Portal 2.

permalink
report
parent
reply

Memes

!memes@lemmy.ml

Create post

Rules:

  1. Be civil and nice.
  2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.

Community stats

  • 11K

    Monthly active users

  • 13K

    Posts

  • 288K

    Comments