geteilt von: https://feddit.org/post/2071604
This is your somewhat regularly scheduled Stop Killing Games update.
Stop Killing Games is an European Citizens Initiative aiming to keep games playable even after their developers and publishers have stopped supporting it.
Germany has hit the threshold sometime yesterday evening. France has also started to catch up. They are still below 50% but there growth over the last couple of days has been the biggest. Netherlands and Denmark are still in the low 90s.
The milestone comes on the eve of this years Gamescom in Cologne, Germany which is set to kick off today. SKG is not going to have an official presence there. (I’ve checked with the organisers) But if you are attending and want to help spread the word I’m happy to share official marketing material, either in the form of flyers or the files for flyers, so you can print your own. They come in both German and English. If you want some, send me a DM.
Relevant links:
This was not as much of an issue before but has now become an epidemic.
Which games are you talking about?
Not just games but software as a service in general.
Any software where you need to connect to a server (office, the latest COD, adobe, minecraft or now windows itself) is subject to this issue. The issue as well as not owning the thing you buy is that it also allows a “brave new world” style of product development where the new thing is what to buy because it is new and not better (think word/excel).
Some do things well (minecraft as an example) where you can host a server and everyone is happy. This is good.
Others (like COD and adobe) become unusable when the company feels like it. This is bad.
Not just games but software as a service in general.
Right, so why is the initiative about video games? That’s my issue with this initiative. It doesn’t do anything to address the actual issue. Very few games use a live service model. You mention Call of Duty but their website lists that even Modern Warfare 2, released in 2009, is still active.
Very few games are software as a service and those that are usually exist entirely on a server and are accessed essentially via a browser like Runescape. A lot of these games are free to play games funded by in game purchases. Requiring these games to be released publicly when shut down is essentially requiring the game to be released for free since the server is the game. It’s not going to prevent the software as a service model, it’s just going to complicate server based games and might even lead to free to play online games no longer being made. I really think the initiative needs to focus on actual anti-consumer practices and not make server based games obsolete.
Whataboutisum.
COD can be turned off at any time and your game can change without your input or control it is the poster child for games as a service. Take your 2009 modern warfare 2 example, it has been taken down several times since its launch and we both know that at any time it could go away forever.
Almost all games today use a live service model, you just let them redefine what live service means.