The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
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Slow, boring climbing sections that add nothing to the game and just pad out playtime. I’m looking at you, God of War (2018).
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Lives systems. Luckily modern games never use it anymore, but every now and then I play an older game and wow, losing 30+ minutes of progress just because you died a few times SUCKS.