The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

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5 points
  1. Slow, boring climbing sections that add nothing to the game and just pad out playtime. I’m looking at you, God of War (2018).

  2. Lives systems. Luckily modern games never use it anymore, but every now and then I play an older game and wow, losing 30+ minutes of progress just because you died a few times SUCKS.

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5 points

Slow movement systems are often hiding loading screens. Hard to say if we’ll see those transition out as SSDs become more popular.

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