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51 points

Here’s an idea, how about it gets polished before release.

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30 points

For games with a shitton of content, I’m not sure it’s entirely possible. You just can’t have every single combination of stuff checked out after every change

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16 points
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There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.

There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.

I don’t think I’m setting a very high bar here.

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17 points

Compared to a lot of Triple-A games out there, it is polished.

It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

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12 points
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Didn’t they push up release so they would come out before Starfield?

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7 points
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It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.

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3 points

We have different opinions on what polished means.

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6 points

It’s very polished considering the complexity and scope of the game.

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4 points

Agree to disagree mate. When level 1 content that players are immediately going to interact with is broken, I don’t call that polished.

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3 points

What are you referring to?

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