I can’t seem to find that one comment explaining the issue with them…
But for the sake of promoting conversation on Lemmy, what’s the issue with Epic, and why should I go for Steam or GoG?
Note: Piracy is not an answer. I understand why, and do agree to a certain extent… But sometimes, the happiness gained by playing something from a legitimate source is far greater 🥹… coming from someone who could never ever afford to purchase games, nor could my parents… Hence I’ve always played bootleg, or pirated games.
TL;DR
What’s wrong?
- Their launcher has a terrible UI AND UX.
- They make exclusive deals with studios to prevent other platforms from getting games. (Someone mentioned that Steam did the same thing in their infancy. Also, I have another question; why is it ok for Sony and Microsoft to make exclusive games for their consoles but not ok for these PC platforms to do so?)
- They have been invested in by a Chinese company, Tencent. (Someone mentioned that it isn’t that big of a deal, but idk.)
- They are actively anti-linux for some reason.
Epic cons:
- Filled to the brim with DRM, at the point where you can’t even launch many singleplayer games offline
- Actively against linux, for some fucking reason
- Bad launcher (but this one is no biggie, you can and should use Heroic launcher instead of the official one)
- Bad store in general compared to steam
- Ties with Tencent (super anti-consumer chinese state-owned megacorp)
Epic pros:
- Free games
- With coupons prices can get VERY low
- When it opened I heard the percent they take from game devs was lower than the other stores (not sure if it’s still the case and tbh if it ever was)
Steam pros:
- Pushing linux gaming like their life depends on it
- Generally correct towards the consumer
- Huge store and many information, from the game store pages to the workshop
- During sales prices are good
Steam cons:
- Drm
- Bad official app Ux and messy ui
Gog
I don’t know anything besides the fact that it has drm-free games and that it’s owned by CDPR (the guys who developed the witcher series and cyberpunk)
I personally purchase my games on steam, since I think their contribution to linux gaming is crucial for linux to go mainstream
Choose what you will knowing this. If someone else wants to add something to this list you’re welcome to do so.
Steam cons
- You don’t own the games, they are leased, like Sony
- store costs to developers/publishers are insanely high for a digital distribution platform
- early access games have very high volume of abandonware
You don’t own the games on any digital platform, neither steam, epic or gog. You’re only being sold a license to use it, and the license can be revoked whenever the company feels like it.
Thisbis actually true for most of the physical media back in the day, the only difference is that they didn’t really have a method to revoke the license… But that nice old cardboard box you have in your attic, with the nice shiny plastic disc… You still don’t legally own the software on it.
So what. It’s still valid Cons for the platform.
Stop making excuses for scamming one sided purchase agreements.
store costs to developers/publishers are insanely high for a digital distribution platform
Isn’t the 30% cut what basically everyone takes? AFAIK GOG, Ubisoft, EA and all three console manufacturers take the same share.
Besides Epic only itch.io with their choose your share system and Discord (do they even still sell games?) take/took less.
Don’t forget that Epic buys up existing licenses to sell them as exclusives. They even pulled Rocket League from Steam after buying the studio.
Rocket League is fully playable on Steam.
The story of most of Valve’s games is finding a mod, hiring the modder, then making the game exclusive to Steam.
The difference between Steam and Epic is that Steam gets modders who mod their Source games. These mods don’t exist outside of Valve games. Valve is paying someone who loves their games and makes content for those games. They are smart in recognizing talent and bringing it to their development teams.
Epic finds existing games with existing communities and build a wall around it so Epic becomes a gatekeeper to the fun. They stop games from working on other storefronts or pay for “exclusivity” which means stopping people from playing the game.
Let’s also not forget that game developers have no choice but to release on steam if they want to have any chance on breaking even since they have that huge of a market share and that Epic challenging that already lead to better deals for developers since Valve hat virtually free reign before
Your first line is straight up misinformation. Epic has remarkably few games with DRM, mostly from big publishers implementing their own. I’ve yet to find an indie that can’t be launched directly as an .exe. Same with Cyberpunk 2077, launches directly without issue.
The only singleplayer game I can’t play offline is Hitman, just like on Steam, because their publisher sucks.
I want to note that Steam isn’t inherently a DRM platform, as there are many games on Steam which are DRM free. Even ones that require the Steam backend can be bundled with Steamworks, serving all the same backend requirements without Steam needing to be installed on the machine.
https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games
The Origin store proportionally has more DRM free games than Steam…
So if we just assume this random wiki with no sourcing is correct…
Steam has more games than everyone else, DRM on Steam is the developer/publisher’s choice, Steam still has more DRM-free games than Origin does, and how many of the ones Origin has are exclusives that don’t count?
Epic has a significantly higher percentage of games confirmed to be DRM-free.
So if we just assume this random wiki with no sourcing is correct…
Steam has more games than everyone else, DRM on Steam is the developer/publisher’s choice, Steam still has more DRM-free games than Epic does, and how many of the ones Epic has are exclusives that don’t count?
A con for GOG is their site is slow as fuck. And god forbid you want to go back to a previous page, you’ll likely lose where you were looking 9 times out of ten. Especially so on mobile.
Pros: Can be the only place you can get old games that would’ve been unavailable otherwise
The older games are often really really cheap, especially during sales
Steam’s, Epic’s, Ubisoft’s, Battle.net’s and whatever-EA’s-thing-is-called-now’s sites are also slow as shit. What is it with these platforms which prevent them from loading a webpage in less than 10 seconds?
Sadly, it’s likely a lot of tracking. The kind that look where your mouse is and where you scroll and stop etc.
Gog also seemingly no 2fa other than an faq page with instructions that cannot be followed.
Epic cons:
Also:
- Epic has already been caught scanning and collecting data from files on people’s hard drives that are totally unrelated to Epic or its games.
- Epic’s habit of interfering with game availability, through exclusivity deals.
Ties with Tencent (super anti-consumer chinese state-owned megacorp)
To be more clear about it, Tencent is Epic’s largest investor, so they obviously have a great deal of influence over and access to anything they want from Epic (likely including user data) and they directly benefit from Epic’s growth.
Steam pros:
Also:
- Actively funding and supporting development of linux gaming technologies for more than a few years now, to the point where linux is now very much a viable gaming platform.
Steam cons:
Drm
Given that DRM on Steam is entirely up to each game publisher, I don’t think it’s appropriate to list under “Steam cons”. I’m not even sure that any of my Steam games have DRM.
If you mean that most Steam games expect to find an instance of Steam running, you should know that is not DRM, and it’s trivially replaced with the open-source Goldberg Emulator or a similar tool.
Gog
I don’t know anything besides the fact that it has drm-free games
Another plus for GOG is that they let you download games with a web browser. No special app required. (I think Itch.io does this as well.)
Epic was scanning your Steam friends and play history
Valve was scanning your DNS cache
So… Maybe we shouldn’t forget to mention the second one if we’re going to bring up the first one
Valve was scanning your DNS cache
The story I read was that they didn’t collect or report anything, but just flagged a user if the cache contained a known game hack site, and that they stopped doing that years ago.
Not comparable to what Epic was caught doing, IMHO. Still, if there’s an article with more detail, I wouldn’t mind reading it. (Maybe it was part of their anti-cheat system of the time?)
Valve is what happens when someone who’s not just outright fucking evil invents a money printing machine
Yeah, and somehow they managed to invent like 90% of all “evil” MTX and DRM in the process, take a bigger cut than competitors and actively reject having a returns policy until pushed by regulators and competitors, all the while being super not evil.
It’s a fine line to walk, that.
I mean, do you have any good examples though? Because most of those things are blatantly false and/or happened 9+ years ago. If that’s that’s the worst you’ve got then Valve is must be amazing.
Their DRM is easily bypassable with SteamEmu, as opposed to other inventions like Denuvo
somehow they managed to invent like 90% of all “evil” MTX and DRM in the process
Having worked with DRM systems since long before Valve existed, I’m reasonably certain this is just plain false.
Steam UI is messy but they have a ton of functionality in their store/system. Epic took ages to even get a functioning cart, Steam has tons of features which are not even tied to the games in their store like remote play and Steam VR. Family sharing is also really cool for example. Also Steam basically killed piracy for a long time due to amazing Steam sales + convenience of use.
Steam have DRM free games too, you don’t have to launch them through steam even.