ConcernedApe is a national treasure.
Terraria, too!
I never got into terraria, I’ve tried a couple of times but couldn’t grasp the game loop.
I really liked minecraft when it came out though.
I’d say Terraria has a lot more… structure in how you upgrade things. Minecraft is a lot more loose and free with how it lets you play, while Terraria expects you explore, collect, create and use the things you discover and create to move the story forward.
Maybe that was why, not entirely sure.
I did appreciate the complete freedom of minecraft.
Should point out I played minecraft during Alpha so it was long before any story was added to the game.
Terraria is less survival sandbox and more metroidvania. It garnered a lot of surface level comparisons to Minecraft (randomly generated world, building a base, caving required to find ores to smelt into bars to get better tools/armor), but Terraria has all of that as ways to progress and grow stronger instead of just being things you can do in the sandbox for fun/survival. It’s less about survival and more about finding ways to increase your DPS/Mobility/Defense to fight bosses. Although you can still flex your creativity to make visually appealing bases (and you want to have multiple, one in each non-evil biome and one underground, trust me).
Ok, no seriously: Final update!
Haha, just kidding!
There’s been a lot of content added.
Patch 1.5 was massive and basically completed the game.
I thought that was going to be the last patch but now there’s a 1.6 coming and there will probably be more but I have no expectations.
It’s just a nice surprise when I see new content being developed.
I’ve been meaning to start it for years now, but I’m actually kind of intimidated by it at this point.
It’s among the least intimidating games I ever played. You statt super simple and progress at your own pace. At any time you have different things you can do but you’re free to focus on what you enjoy most.
Now you can optinize and rush certain rewards etc. But for the first playthrough just do whatever looks cool. It’s such a fun game.
Guess I talked myself into another playthrough.
I played it with my kids in coop mode.
What’s great is the progression system. You start very poor, having to cut wood, with nowhere to go that far. The areas and what you can do unfold themselves step by step.
Up to four in split screen. We played it with my two kids in couch coop. We where three in split screen. Each player has one house. The money is shared, so I was working to get money, while my kids were exploring and having fun.
I don’t remember exactly but one player is mandatory (the one starting the “save”/“world”), then the three others are optional. However you don’t want to play a lot without the other characters since they will not progress (the more you do something with one character like cutting wood, the easier it is for this character).