Adobe: “We want to acquire Figma”
CMA: “Figma balls”
Adobe has ruined all they touch since way back. Most notoriously with Macromedia Flash acquisition and enshittification.
Flash was great for a lot of reasons, but had to die because of insecurities and performance issues. Apple crushed it for a good reason. It did take us a few years to catch back up.
But also, the market died. There’s nothing flash does that 2018 vanilla JavaScript can’t do. Yet nobody is really building tools like that anymore, and the hobby coders moved to other platforms like game makers or multimedia makers.
I miss seeing the “Macromedia Shockwave” loading screen when firing up online games on Win 98 back in the day 😢
RIP Fireworks. I used it for shitty design rather than websites or whatever but it was so easy to use.
Fireworks is a great example of why Adobe should keep its hands off figma.
Macromedia built a product IN 1998 that had a lot of the features we take for granted in sketch, figma etc. today. Reusable symbols, a pixel accurate approach to UI design, “states” which were basically like how invision and figma handle hotspots and rudimentary prototyping…
Then adobe bought it and sat on it, never really taking the product any further. All while the industry progressed and other people developed products like sketch and figma. Then adobe tried to copy that with XD, but never developed xd either compared to figma.
Had the acquisition gone through I wouldn’t be surprised if figma then just withered on the vine just like fireworks. It’s clear the innovation is coming from outside of the house. _
Is anyone really missing flash? as much as I hate Adobe like the next guy, the internet is a better place without that proprietary crap infesting most websites for no good reason other than a cheap animation
I don’t miss Flash, but it’s hard to deny that back in the day, it was nice to have a tool that rendered content universally for web browsers. It was also fun to make shit in. 100% obviously we’re better off without relying on some proprietary software to render interactive components etc, but it did serve a purpose and give us a blueprint for what the web should, and often times should NOT be.
But, Fireworks(also part of macromedia) was a fucking fantastic program and was lightyears ahead of its time. Adobe murdering it spawned Sketch, which spawned Figma. So the irony and dread of Adobe buying Figma was never once lost on me.
I rely on these tools every workign day of my life, and fuck adobe for fucking with my workflow
As a dude that uses Figma this makes my day!
Design software, think Photoshop/Illustrator but it’s more focused on website/app design.
Builds web page mockups, with interactivity.
Designers these days should be thinking of the full web page. Hover states, transitions, where links go, accessibility, color, how it looks on mobile, desktop, 4k, etc.
Using Photoshop to build websites is so 2010s and modern designers use something like Figma for that.
Collaborative tool for drawing, sketching, charting, etc. in real time with others. Personally my team.uses it for the FigJam feature which lets us brainstorm ideas like on a whiteboard. It’s much easier to explain an idea with a whiteboard than in an email that tries to explain functions or features.
i’m gonna say it…
FIGMA BALLS ADOBE!
Awesome news. Bless the regulators fighting back.
As a result of the termination, Adobe will be required to pay Figma a reverse termination fee of $1 billion in cash.
This does bring a smile to my face. Maybe companies will actually stop trying to mass acquire everything when there are risks involved.