Hello Lemmings!

I’ve recently finished the whole Xenosaga series and was impressed by it. Even more than by FF 16 (which was… cutscenes and a few good boss fights). This got me thinking: what else are old games that don’t get enough recognition? I’m not talking about the Oceanhorns (which was boring tbh) or Hollow Knifhts, which everyone knows about. More like hidden gems you picked up “because” and liked it. In my case this was Blue Fire, a platformer that mixes Celeste’s movement and 3D space. Other games I really enjoyed were

Valiant Hearts (WWI point and click)

Light Matter (3D puzzle game)

Cloudbuilt (a fast mirrors edge)

I’m more than happy to read some of your recommendations!

Lost Judgement.

It was on PS+ while I had the service so I tried it for the brawler part but it’s like a good anime with a murder mystery plot, it has elements of GTA and Phoenix Wright mashed together with a brawler, and the story is focused on a high school so you get to beat the ever-living snot outta bratty teenagers which is really cathartic.

And despite the serious tone of the main plot, the game is very goofy and over-the-top (again, it’s like playing an anime; complete with all the tropes you’d expect from an anime) and has me laughing my ass off pretty regularly. I had to actually buy a copy because I have barely scratched the surface of it and I’m not renewing my PS+ sub any time soon. Sucks that I got it on sale and the one DLC that adds content is twice as much as what I paid for the main game, cuz I know I will end up wanting it lol

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2 points

Xenogears

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3 points
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Cataclysm dark days ahead is to zombie survival what doom is to demon shooting or monster hunter is to monster hunting. Project zomboid? Can’t even play that garbage now. Cataclysm actually gives you the reigns. Out in the wild? Use the very deep crafting system to go from practically neolithic to the iron age out of a cabin you found . Not strong enough to take on dozens of zombies you’ve attracted raiding a city? Climb a drain pipe and run across the roof tops. Tired of living out of a run down cabin you found? Build an in depth base with it’s own power grid or build your own car. Or train.

Rain world is one of the best games ever, reaching the highest point in that game is an experience everyone should feel.

Lunacid is an old school dungeon crawler with vibes that are completely immaculate.

Kenshi is a genre all it’s own. Be a wuxia style master of whatever style of combat you like most (I’m partial to martial arts and punching off limbs), build up your base, create an army, and go to war against the holy nation.

Cassette Beasts is a monster tamer that is full of charm, had the best soundtrack of any game last year, and had great gameplay to boot. Comparing it to Pokemon (because duh), the type match ups matter so much more due to a reactive system that can change up gameplay instead of just altering damage. the fact that it went unnoticed last year is a crime!

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2 points

Painkiller. To quote Yahtzee Croshaw:

“All I really need to tell you is that one of the weapons shoots shurikens and lightning. I wish I had made that up. It shoots shurikens and lightning! This gun could only be cooler if it had tits and was on fire.”

It’s a cheesy Doom-like game from the Quake 2/3 era

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5 points
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The Legend of Heroes: Trails in the Sky (Part 1 + 2) are really the first ones that come to mind for me. They reignited some of the feeling of excitement I have for JRPGs, where you become deeply invested in the struggles of the characters and enjoy every last “Big damn heroes” moment and sudden twist they pull out. The villains in those games are pathetically irredeemable, a far cry from some of the better written ones, but their amazing quality is in forcing out the most dramatic possible circumstances from the characters. Combat keeps its pace and was generally enjoyable for me, plus it had an XP catchup/slowdown system that stopped the game from ever feeling too grindy.

Funny thing is, I personally bear no recommendations for any games in that series beyond those two. They are, to my mind, a testament to good singular stories that leave the opportunity for future ones - even if those follow-ons didn’t click with me.

For Metroidvania style, Aquaria is one I don’t see mentioned much. I got it in one of the classic Humble Bundles, and it had a LOT more content than I was expecting for an indie game. Many different abilities to gather, a soundtrack and appearance that all blended together so well, and even optional bosses hidden in the waters.

And then, it comes up every so often to divisive opinions, but there’s plenty of shooter players that still need to try Spec Ops: The Line. It’s not terribly well-done in terms of gameplay, but tells a very compelling story about heroism and violence - even if it is NOT the one you hope to see. Much of the controversy over the game’s ranking has to do with how much it offers freedom of choice - but I’ve always felt that freedom of choice starts in the type of adventures you choose to play. You see the assault rifles on the cover. You’re planning for this.

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2 points

Aquaria is absolutely amazing, wish more developers would play around with the ocean as a setting.

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1 point

Trails in the Sky‘s story is so goated, it‘s in my top 5 favorite stories. The combat wasn‘t my cup of tea, but I managed to get through without any bigger problems, I forgot how though lol

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