This might seem stupid, but hear me out.
Fallout 3 on Epic is 39 GiB, the reason for that huge size is you’re forced to download all the language packs, same story for Tomb Raider and FFXIII.
As someone with a monthly data limit of 140 Gib, and who has to share it with a family, these - unnecessary - download sizes are unacceptable and make me want - and plan - to pirate the game -which even though I didn’t play for I still legally own*- and only having to download 7 GiB.
I would’ve complained about disk space but you can just remove the extra languages conveniently located in saperate folders**.
This also applies to single player games with privacy-invasive DRM and usability-hurting DRM***, and for people who hate the idea of DRM in general.
*Own as a service and a using license.
**Unless you are tight on disk space and cannot fully download the game before removing the files.
**DOOM 2016 didn’t work on Linux duo to the DRM being incompatible with proton.
I got a ton of games on CD from years past; but I got no disc drive on my computer anymore, so I just pirate them instead of buying them again on Steam or GOG unless they have something new to make it worth buying (like an engine port or new features or whatever).
If you have the codes with the cd you might be able to claim it on Steam. Doesn’t always work but I’m told it works for some games.
I think the only game I have tried that with that worked has been Oblivion and Shivering Isles. Some of them are so old, they don’t have any keys. Like Quake and Doom. But those were put in bundles and with updated engine ports and such a couple years ago on Steam and I got those. Like the entire pre-2016 Doom collection, plus some other games on the original engine for $5 total. Not a bad deal. Some of those games I didn’t actually already own, too, like Strife and Hexen 2. Always wanted Strife, but only had the shareware as a kid. Couldn’t beat that as a kid back then anyway; I only ever got through the entire thing pirating it in my 20’s at a time when it wasn’t able to be purchased anywhere.
Now that you mention the older games you own. It might be worth it to make some backups in the form of iso’s or copies. In case they get disk rot at some point. I think some of them must be close to 30 years old now.
Funny you mention Strife. I never really knew about Strife until much later when I found out about it. I have played the shareware version of Heretic quite a lot. But what really fascinated me back then where the early Grand Theft Auto and Carmageddon games. I guess my interest for cars translated into my games as well. Since those are technically open world driving games beside other things.
Additionally, many newer games use Denuvo which is known for making your games run slower. Sometimes the pirated copies not only take up less space, but also perform better.
I would say that’s not pirating from an ethical perspective. If it’s actually legal with current laws may be another story.
My viewpoint is I’ve paid for the right to play the game, where I get it from doesn’t matter.
Piracy is effectively legal in Canada, for downloading. ISPs can’t share your private details without a warrant from the courts, and the courts have rejected mass John Doe lawsuits to unmask users.
Plus, infringement for private use has a maximum penalty of $5000, but could easily be set by the first case creating court precedent at 3× the retail price of the pirated media (punitive damages are usually capped at 3× the value of the good, in Canada.)
That means that going to court would be incredibly expensive, could only target single individuals, and would likely set a precedent that they can only get $60 in damages for a $20 movie. Not going to happen.
So, piracy is effectively legal in Canada, for private use. Just don’t be stupid and profit from piracy.
I hate capped internet accounts. As the dad, I’d have to police the kids especially not to blow the monthly cap, and eventually I switched to a lower bandwidth but unlimited option and there was finally peace in the family.
How much more did that cost? And did the kids notice the drop in bandwidth?
I don’t remember it costing much more and the kids seemed relieved to not incur my wrath on a monthly basis. And not long after, my ISP increased the speeds on all accounts, so it more or less got us back to where we had been anyway.
Incidentally, if you’ve been with a particular ISP for years, it’s worth talking to a person when you change your account. They may have some discretionary power to give you say an introductory rate on a better plan to reward your loyalty?
Even if you’re excessively concerned with morality and what people think of you, the only people realistically going to kick up a fuss about “pirating” games one already owns are Nintendo’s lawyers.