Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something.

As smoothly as I can I slide out from behind the bar, toss an ice grenade toward the enemies, and then dash behind a wall. A moment later a boom happens and my foes are frozen. I spot a nearby propane tank, pick it up, and chuck it at them. A second later I shoot it and watch them blow up. On my screen, a notification lets me know I’ve killed enough of these bastards to unlock a new milestone and earned some new crafting materials to make my assault rifle even better. Sweet!

I then remember that the game I’m playing—that lets me do all this and more was built using a modified version of the ancient Doom engine and giggle. This kind of thing happens a lot in Selaco, a game that rarely feels like it’s built on old bones and dated tech, but instead feels like a polished and modern shooter with some slick retro visuals. What’s most surprising about Selaco isn’t that it’s developed in GZDoom, but that it might be one of the best shooters I’ve played in years.

2 points

Most. But there’s a small problem: Us console peasants can’t play it yet. So… Yeah.

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1 point

Should’ve got a PC, your loss.

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6 points

thanks for chiming in!

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5 points
*

It’s on Windows if you’re one of those console peasants

Switch/PS can play the Linux version if you have that installed on them

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8 points
*

What exactly is your pc specs? The game has really low system requirements. It’s high compared to OG Doom, but low compared to what AAA means today.

edit: there’s a free demo, so you can just download that to try it out.

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1 point

My PC specs are 0. You might’ve missed the part where I said “console peasant.”

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1 point

I guess I also missed the part about being a phone peasant. Not having a gaming PC and not having ANY PC are different. Personally, I’d rather have a bargain bin PC to play indie titles then a console.

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-5 points
Deleted by creator
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-2 points

In the sense that Doom more or less invented the genre (unless you count the original Wolfenstein, I guess).

Still kind of an awful headline. While GZDoom technically IS based on “Doom tech” because it’s derived from the OG Doom source code that was released to the public, it’s still vastly more powerful than the original engine, with GPU support, beefed up lighting effects, and many of the limitations of the original engine either vastly increased or removed entirely.

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1 point

Wolfenstein 3-D definitely gets the credit, but Doom took it SO much further and was the first game that really brought out our gaming-kid excitement through fear and suspense even despite, in retrospect, it really just being a puzzle game with exploding demons (and when you get into the history and documentaries, it’s wild what they actually wanted to do in the engine, but the consumer level performance limits at the time cut into a much more in depth experience).

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1 point

But I mean that was the whole point of opening the Doom code wasn’t it? So it would evolve and expand beyond the state of the art at the time.

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0 points

Right. It’s still fundamentally the same old engine, just massively beefed up. There are still many limitations that more modern engines (like the one used in the 2014 remake) don’t have.

Which BTW is another reason the title is stupid, because the remake is also just called DOOM and it was the first thing I thought of when reading it. Yes, that engine might be 10 years old by now but it’s still fairly state-of-the-art and continues to be used in other AAA games (like Wolfenstein Youngblood).

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7 points

Upvote for calling out the ambiguity in the title:

  • “Doom popularized some mechanics still used today” - this is not that.
  • “FPS engines descend from ideas in the Doom source code” - this is not that.
  • “id named their engines with ‘Tech’” - this isn’t that, Doom was before that.
  • “Modern descendants of the original Doom engine can informally be called ‘tech’” - this is what the title means.
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9 points

Irrelevant. This game is purportedly built using the original doom engine, while almost all other FPS games since Doom are designed with similar mechanics.

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97 points

Triple AAA games are usually very polished. But polish doesn’t make games fun. Polish is important with accessibility, and it’s easy to see why accessibility is important for a big studio casting a wide net.

But fun? That comes from creativity and innovation. Big studios are averse to risk taking, and struggle to attract creative individuals, because the corporate culture seeks to stamp out individuality in the name of process and procedure.

So yeah, more evidence of this. My money is going to Indy devs who prioritize fun over polish. (But polish is good to have too).

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1 point
*

Polish = guarantee ?

Tommy:
Let’s think about this for a sec, Ted, why do they put a guarantee on a box? Hmm, very interesting.

Ted:
I’m listening.

Tommy:
Here’s how I see it. A guy puts a guarantee on the box 'cause he wants you to fell all warm and toasty inside.

Ted:
Yeah, makes a man feel good.

Tommy:
'Course it does. Ya think if you leave that box under your pillow at night, the Guarantee Fairy might come by and leave a quarter.

Ted:
What’s your point?

Tommy:
The point is, how do you know the Guarantee Fairy isn’t a crazy glue sniffer? “Building model airplanes” says the little fairy, but we’re not buying it. Next thing you know, there’s money missing off the dresser and your daughter’s knocked up, I seen it a hundred times.

Ted:
But why do they put a guarantee on the box then?

Tommy:
Because they know all they solda ya was a guaranteed piece of sh*t. That’s all it is. Hey, if you want me to take a dump in a box and mark it guaranteed, I will. I got spare time. But for right now, for your sake, for your daughter’s sake, ya might wanna think about buying a quality item from me.

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1 point

What’s this exchange from? I feel like I’ve seen this somewhere, but maybe not?

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Triple AAA

I absolutely love AAAAAAAAA games

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1 point

“You don’t suppose he meant the Camauuuugh?”

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4 points

Sounds like dankpods

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23 points

Oh you mean the Serious Sam series? Tons of fun!

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5 points

Ah, the memories… 2001, lan party at a friends house just after we’d turned 18. Way too little sleep, and playing Serious Sam on coop. Good times.

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2 points

distant screaming noises grow louder

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3 points

Love me Serious Sam. Really wish Croteam wouldn’t try to be a AAA studio. SS4 only real issue was it was an optimized mess. Great game mechanics, great levels, great music, great writing and VA work, but uglier and more stuttery then their previous games. They switched to using Unreal Engine for Talos 2, so I’m guessing they prioritized on just making the game rather then trying to make their own game engine, which had previously been a point of pride for them. Really looking for to their future games. Expecting a Talos 2 expansion before a new Sam game, but looking forward regardless.

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15 points

Yeah, exactly the same thing at play in the movie industry as well.

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6 points
*

Agreed. I think it’s why TV exploded so much and led to things like Netflix making 1 billion shows a year. Breaking Bad showed people you can get away with deep stories with engaging character development on the home screens imo. Or that’s when I saw the change or awakened to the tide.

Edit. I think we are also seeing it become exactly what it left the movie industry for though. Wonder what our next medium will be they exploit to death with mundane entertainment.

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4 points

I believe both are pretty important, at least to me. I highly value accessibility as someone with various disabilities and particularities and limited concentration, a game that is accessible to me is easy to start playing and for any amount of time so I can stop and afk as needed. It also means difficulty and quality of life options and features so I can choose how I want to play and play efficiently at my own pace. However if the gameplay/fun factor isn’t there I’m not going to enjoy it regardless. So both are very important in my experience.

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2 points

Yeah, I think also worth remembering that people love games that serious gamers consider beneath them. I love indy games but I also understand why AAA games are fun, simple handholding game play is great sometimes.

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9 points

@SkyNTP @IndustryStandard Indie games may be janky, but jank is experimentation, jank is risk, jank is beautiful

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2 points

When PUBG was just coming out, it was absolute jank city and I LOVED IT. I was driving a motorcycle and my partner was in the sidecar, and we were suddenly jettisoned into space, apropos of nothing… flat ground.

We laughed but it was also a bit sad, as only about eight other people were left.

We fall down from space and land… and we don’t explode. We don’t even bounce. The motorcycle is on fire. We have taken no damage. We get off the motorcycle and walk away, laughing our butts off.

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5 points

I feel like it’s a little disingenuous to call it “Doom Tech” when it’s modern GZDoom with proper full 3D and shit.

But it is true that it’s way more systemic than anything AAA in the genre.

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16 points

The Demo was great, Im going to play this today

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6 points

Let us know what you think of it! It certainly looks like it could be entertaining.

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2 points

Just following up in case anyone reads this in the future. The game is really good. In FPS games muzzle flash obscures the target and there’s a little of this here, and there’s a rhythm to shooting enemies and then stopping when they are dead so you don’t waste ammo. Once you get used to it, it feels like a challenging part of the game. I didn’t find the map key until like an hour ago and I wandered around a lot looking for the next thing. Navigating is a large part of the game, because exits and tunnels are not always obvious. Sometimes it’s irritating especially if you don’t use the map. Movement and the world are awesome

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1 point

Thanks for the follow up!

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5 points

I’m not the same person, but I’ve played a few levels now. I think it’s really good, especially for being early access. Reminds me of original Half Life, so if you like that kind of game it’s a strong recommend!

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2 points

Thanks for following up! I played the OG halflife when it came out, so I will be sure to check this out.

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