FromSoft… how the fuck am I supposed to know that I’m supposed to go to a single random point of grace and pick a dialogue option to talk to a doll… not once… but MULTIPLE TIMES in a row while nothing happens before the quest finally progresses.
Seriously it’s the bizarrely obscure stuff like this, or expecting that after every single boss I’ll just randomly wander the entire world and talk to everyone just in case they moved or have something new to say. Drives me up the wall. I like that FromSoft is okay with you missing content so they shut up and get out of the way but some of these quests are cryptic as hell.
I ran up that dragons wing but didn’t see the room with the ladder just the drop behind the wing, I had to check a guide for that one after a couple days
This is absolutely my biggest complaint with Elden ring. You either use a guide or play the game 100 times trying to figure everything out. There are times where the dude literally tells you he’s going to be in a specific area and then he literally isn’t anywhere close to where he says he’s gonna be. It’s my first souls game and it was pretty frustrating for me.
I dunno. I kind of like it. It means for your first playthrough. You will get a very unique experience, different from your friends. You found different things.
Then again. Who in their right mind understands you can use a prattling pate to tell bock “you’re beautiful”? That’s just insane. Or maybe I’m just not smart enough.
I try to always play games blind but some things in elden ring i hardly understood with a guide. Or you get locked out easily out of quests. I was talking to an npc for a quest and accidentally hit attack and killed him. I was walking past that talking bush like 100 times and had no idea what’s even going on. I thought it’s a glitch, invisible npc or something. Even after looking it up i couldn’t find it. He’s still there in his bush. Or not, i don’t even know. I found out some hard puzzles accidentally. But at the end of the day as long as i get through the game i’m happy. I’m no completionist.
This is just how fromsoft does things. Pretty weird but having played every souls game to completion and several of their other games just a bit, I feel like you get used to it. The only thing that bothered me about elden ring is that it just didn’t seem to outshine previous titles by enough (or at all) to be particularly excited about it.
I feel like its the same thing as how I can try to hop in something entirely new to me like baldurs gate 3 and there is just so much overwhelming shit that I’m not used to (still put in a good chunk of time and not done yet), but as a long time souls player, ER just felt like a new region and some new items and quests in a souls game. Oh and different timings for otherwise familiar mechanics I guess.
Shockingly great attitude for a game studio at a time when so many games are shipped buggy as hell and unfinished
I think the main issue is NPC quests, they are complete nonsense and fail automatically based on arbitrary triggers.
Agreed. I don’t mind non-intuitive quest steps, but completely missable items, abilities and other content is inexcusable. That’s why we have to look up wikis…
The questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.