no official CWA press release yet, but here’s the union’s:

Workers at Bethesda Game Studios have joined the Communication Workers of America, forming the first wall-to-wall union at a Microsoft video game studio. The workers, consisting of 241 developers including artists, engineers, programmers and designers have either signed a union authorization card or indicated that they wanted union representation via an online portal. Microsoft has recognized the union.

and here’s their Twitter account

72 points

Damn good news. The video game industry is so predatory, they need unions just to try to have normal office schedules and stuff.

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50 points

Wow such great news. I hope we will see more of that to change that industry a little.

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44 points

Yay!!!

I can’t get myself to click a twitter link, so in case others feel the same, here’s an alternate piece that basically says the same thing (I can’t yet find an article with detailed info): https://www.ign.com/articles/bethesda-game-studios-microsoft-game-studios

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6 points

For twitter links try libredirect, it automatically sends you to a nitter instance

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8 points
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nitter no longer works, it ceased development and thus will no longer work, best to turn it off in libredirect.

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5 points

What you don’t want to go to “X”? I can’t imagine why. lol /s same though. Also I refuse to call it x. It’s fucking Twitter. It’s like that line in mean girls, “Gretchen, quit trying to make fetch happen, it’s not going to happen!” Lol

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39 points

Good.

Kick management in the dick.

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4 points

When I started working at EA 14 years ago (I got laid off last year) they literally told us we might have to sleep under our desks. I promptly told them if that was the case, I would quit. Instead they made us work 7 days a week 9-9 for months. Fun job.

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5 points

Christ, that’s awful.

I spent my first 12 years in the work force in a financial services firm that, during tax season (so four months out of the year) required 14 hour days, so I understand that grind a little bit.

Awful stuff.

It’s great seeing unions getting stronger. I just wish it didn’t have to happen out of necessity due to lackadaisical and careless governance.

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26 points
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I wonder if this will translate to higher quality games now that the people that actually make them have more control over their product?

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17 points

Unionizing wouldn’t normally really give workers more control over the product, it’s about worker benefits, and management levels who direct product are usually excluded from participating in a union.

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8 points

Happier coders probably write better code, though.

(Not that writing better code will help if ES6 is still running on Morrowind’s relabeled gamebryo engine like everything they’ve released since Morrowind, of course, but one can hope…)

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9 points
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Crunch is a common practice, even though data shows it to lower total productivity. (See, for example: https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-crunch-mode.html )

So, it might lead to a rise in productivity, at least.

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3 points
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The closing parenthesis got caught into the link (at least with my client), turning it into a 404. You should add a space

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3 points

Ah, thanks, I missed that.

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5 points

For that, you actually will need realistic goals and more competent managers. Lol

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2 points

Elder Scrolls 6 is basically their make or break game. We’ll see. (Whenever it even comes out)

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3 points

bethesda yet again banks their company on the 3rd elder scrolls haha. wonder if it’ll work out again

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Gaming

!gaming@beehaw.org

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From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming’s sister community Tabletop Gaming.


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

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