“We went from hero to zero pretty fast.”
Oh, shut the fuck up CDPR.
Besides the ocean of technical issues that are mostly fixed now, the game is not even a tenth of what Mike Pondsmith and CDPR drooled and parroted the whole decade prior to its release.
It’s a beautiful looking FPS with enormous production values, PS2 era AI, no joke Vice City has a more lively world, and it has Assassin’s Creed Valhalla’s depth for it’s “RPG” systems. Even when you accept the puddle deep experience and try to like it for what it is, the game gives a huge “fuck you” with how offensively quick the game ends.
As someone who loves the CP TTRPG and was an idiot to trust Pondsmith and CDPR, hating on C2077 was something that came from inside me.
It really annoys me how companies started leaned into blaming “haters” for any kind of criticism. Especially considering how quickly some people turn on whoever says anything critical of something they are hyped for.
Man, I hate when companies play the victim and try to tell us why we did/didn’t like something. I wasn’t following a fad, I was reacting naturally!
You’re allowed to rush out an incomplete game, destroy your reputation, and lie to your users; none of that is illegal. But I’m allowed to not like your game, vocally, and stop buying your products in the future…
lmao that game was so bad they removed it from Playstation’s online store, but yeah I guess “it wasn’t that bad”
Edit: here’s “not that bad” according to CDPR: https://nitter.lacontrevoie.fr/gautoz/status/1407006269047771151#m
It blows my mind so many gaming podcasts I listen to glossed over that when it happened. Like, it was so freaking bad they removed the game from the store, inhibiting anyone from purchasing it digitally. And everyone in the industry covered it like it was just any other bad, poorly launched game. No, it was extremely bad; truly broken in myriad of ways.
To be fair, the “it wasn’t that bad” line is a quote from the journalist, not CDPR. What the VP of PR actually said is "“I actually believe Cyberpunk on launch was way better than it was received.” His point probably being that the game wasn’t as unplayable as the uproar would suggest if you played it on specific platforms. Obviously it was very bad on old-gen. The hate train was definitely as big as the hype train, both of which were ridiculous.
What? I had it on PC, and there were enough bugs in that it frankly was unplayable. The reception wasn’t just a matter of “oh it has issues on PS4”, come on, and it was absolutely deserved.
The thing is that the “older hardware” in question included the then current consoles the game was advertised and released for.
Oh, to hell with anyone who has an attitude like this guy. Consumers stating their displeasure about an overhyped, incomplete game IS a “cool thing”. Taking advantage of consumers, and then framing yourself as a victim, IS NOT a “cool thing”.
The FTC needs to get on this. Promising something awesome, then selling a buggy, broken mess, should not be the norm.
hmmm it’s almost as if releasing an incomplete/broken game is bad for business/reputation and seems to cause a tough row to hoe to gain back gamer’s trust… weird.