178 points

Really? After the absolute clownshow that was Starfield, my expectations for TES6 are extremely low.

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68 points

I had low expectations before, but Starfield killed them completely. Starfield actually helped me get over worrying about TES6, because I just lost interest.

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5 points

Eh, I lost interest about an hour after their initial announcement video 6 years ago. It was obvious that there was no game then, and that it would be a long time before there was anything resembling a game.

So maybe I’ll be interested when they actually launch info about it, but until then, I just assume it doesn’t exist.

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14 points

My expectations for a TES game are low by default. They just provide the world, the modders provide the game.

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169 points

I mean maybe if you hadn’t been milking Skyrim for 13 fucking years, expectations wouldn’t be so unreasonably high, would they?

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-1 points

I sincerely doubt that.

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119 points
*

Maybe they shouldn’t use marketers. From what I see, marketers are the reason for unreal hype. Look at cyberpunk, marketers told poeple that it was going to be basically a real life simulator and then people were upset that it was only a really fun RPG. (Aside from the launch issues this was also a big thing at launch).

All modern games hype is directly because of marketers.

Here’s a novel thing. Just show us what the game is like. No stupid marketing lingo, no flashy graphics, just what the game is like. Give us the opening mission. There, pay me a marketing fee. No stupid high expectations, no lying about features that don’t actually exist, just telling the consumer honestly what they’re buying.

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23 points

Remember the time when we had demoes that we could test before commiting to a buy? We should come back to that. Arguably Steam’s return policy could be used as a demo although it only gives access to the beginning of the game and the plethora of cinematics and tutorials, and does not focus on a core part of the gameplay.

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10 points

Steam’s recent update to carve out a category for demo’s is kinda what you are asking for. At least it is in the right direction, if devs follow it.

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0 points

Look at cyberpunk, marketers told poeple that it was going to be basically a real life simulator and then people were upset that it was only a really fun RPG

We can’t put all the blame on marketers. It is still to this day a wonky, janky, buggy and substandard RPG. There was no level of softening that would make Cyberpunk palatable enough to be entirely free of negative sentiment.

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-2 points
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pay me a marketing fee

Average pay is like 50-60k [per year] for a[n average of a] 40 hour week [job], less if you’re like social media coordinator or something. It’s not like it’s crazy money.

And why hate on people that are usually artists, writers, creatives etc spending half their life using their talents in a bland corporate way to make money to pay the bills so they can spend 10% of their life actually creating art?

Plus, everyone’s job is easy when you reduce it to simplistic terms

I can be a back end developer: just organize the data and show it on my screen. Don’t show me a login page, don’t ask for my preferences, don’t give me help articles, just organize the data

I can be a firefighter: just put out the fire, don’t ride around in a big truck, don’t slide down a pole just put out the fire.

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3 points

50-60k for a week‽.

That’s almost pretty much double the average monthly salary here.

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1 point
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a year to work a full time job I meant.

edit: I looked it up, average - 50th percentile - is actually $79k per annum. Still not crazy money for a full time job.

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73 points

I honestly don’t even think vanilla Skyrim was that good of a game. It had nice world building, but the combat sucked, the main story was kinda whatever, it was glitchy and a lot of systems were poorly thought out. It’s only ever been the promise of a good game which was mostly found in mods.

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61 points

Skyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.

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37 points

Combat sucked and you had to spend way too long in the garbage ass inventory/ menus which just ruined the immersion. Im passing on Bethesda games until they fix that dumb shit, but I don’t think they will anytime soon. All of their games seem like a soulless copy-paste the theme into the same boring engine.

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1 point
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Deleted by creator
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Use 👏 a 👏 better 👏 engine! 👏

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18 points

If they spend time on a new engine, that would cancel the release of Skyrim on the IBM 5100.

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11 points

Whaaaat you think the engine that brought the world Boxfield is horrible after eight years of work on it?

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2 points

box field took me a second but i snorted out loud! lmao

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7 points

Even py.game would be better at this point…

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5 points

“Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it.”

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