A solid game in its current state. Probably one of the best games of the decade for me, just not in top 5. Has that “once you start playing, suddenly it’s 3 hours later” factor. Extremely atmospheric world design. Lots of great writing too.
Now, it does have the annoying thing that it sometimes keeps reminding me of games that did some aspect better. For example: Vehicle physics feel completely hokey. (“Man, I wish I was playing Saints Row 3/4”) Can’t really go exploring everywhere, would have loved to explore more rooftops and such. (“Man, I’ve got to get back to Mirror’s Edge”) Not exactly a prime stealth game in accordance with the laws of the art form. (“Man, Deus Ex was the shit, got to play it”)
I’ve been playing it slowly for the past few months after finally getting a modern GPU, and am going through the endings now, so my impressions are still fresh.
Overall I enjoyed the game, but it’s possible to see that it could have been much better. There are still occasional immersion-breaking bugs like floating items and characters. Some systems are clearly leftovers of bigger plans, for example clothing that barely has any purpose other than roleplaying and taking pics of the character in photo mode. Gameplay can be pretty fun depending on your preferences and how you build the character, that was nice. I do agree that it’s not particularly deep.
Story and writing is what people usually praise about CP2077 + PL, but after finishing the game I can say that I was occasionally baffled and disappointed. Some things were clearly not developed to full potential, possibly because of time/budget constraint. Quests mentioning some areas and characters that are involved, but you can’t go and examine those. Some are pretty damn dumb if examined logically. Endings look pretty cool in isolation, but they contradict each other when compared. In pretty much every ending V is told that they’re going to die, but reasons differ. Alt claims that the body was changed to that of Johnny, and the immune system would reject V (which is also nonsense, in the game’s world an engram is data that can be written to a blank brain, why would data be rejected). In Arasaka endings we see that Saburo needs a body that is already genetically close to him, so he uses his son. Why not use a clone? This also contradicts what Alt says about nanites modifying the body. Arasaka-related characters also claim that V’s body was damaged by the Relic, that’s why even though the surgery was a success, they’ll die. Tumors and DNA damage. But somehow if Johnny takes over the body he can continue to live in it no problemo.
A dark and depressing theme doesn’t automatically make the story great, it still has to be logically coherent.
Don’t forget to save the man with the burning crotch!
I played it both at launch and a year ago with the DLC. It’s alright - 6/10, but pre patches like 4/10.
The gameplay is fun because of how customizable your build is now, after the skill system was completely reworked.
The story is shallow, the characters forgettable and the open world really doesn’t fit the urgency the story is supposed to have and ruins the pacing. The DLC is much better, but there’s some parts where I don’t really like how V is written, especially at the start, since it forces a specific personality I don’t think fits them.
I remember the sidequests being generally entertaining, but I wouldn’t call any of them special, just kinda average.
It feels a lot like a Far Cry game, but with much better build customization.
I tried it for the first time this year, I put in around 10 hours to try and get into it and honestly I found it pretty dull. I didn’t think the combat felt particularly satisfying and the story as far as I got in it did nothing to interest me or draw me in.
I’m not saying it is a bad game because I certainly dont think that but for me personally just nothing clicked, it felt like a slog just to get through the 10 or so hours I put in and I dont have enough time to force myself to like games any more so I just moved on.