neokabuto
cutscenes of a ship taking off rather than an interactive first person view
Docking is more egregious. It’s not even hiding a loading screen, it’s just wasting our time so things like the CF/SysDef back and forth take longer.
and the same dull and lifeless NPC “AI” (I use that term very generously given recent advances) as we saw in older Bethesda titles.
It’s worse IMO, NPCs don’t seem to have schedules anymore. Which is kind of okay, my least favorite thing in Skyrim was shops being closed because there’s no “fast travel and arrive in the morning” option, but they feel a lot less alive when they stand in one place forever.
where 90% of them are procedurally generated with nearly identical enemies
It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.
Wikipedia cites this book: https://libmma.contentdm.oclc.org/digital/collection/p15324coll10/id/174106