This isn’t surprising. Todd Howard already stated that given the choice between fidelity or framerate they would choose fidelity every time. It’s disappointing that he thinks that’s still what people want in 2023, but it’s not surprising.
That’s absolutely what I want in 2023. Anything over 30fps is completely unnecessary outside of competitive multiplayer.
I find 30 FPS strictly bearable with a controller, unplayable on mouse and keyboard
At least give a performance/fidelity toggle like many games. Especially with how similar the Xbox architecture is to Windows, I’ve always wondered why devs can’t use some of the same tools to give console players more graphical options.