I immediately know Morrowind would be the top. The game has not aged well.
I almost gave up on Starfield because the main quest is just chasing MacGuffins around the universe, apparently? But I started doing the Ryujin Industries side quests and those are kinda fun I guess.
The side quests really make the game. My issue came down to after that first playthrough I did all the quests… So in ng+ what do I do, different choices?
the ng+ actually have some crazy changes to the game, that are randomized. You can either get a normal world, or 1 of 10+ altered worlds.
I remember seeing those articles. It was just tough putting together a life and stacked character and complete quests to throw it away for my experience which was another normal boring one (clarify, only boring because it was all exactly the same, I liked my first playthrough).
I like the game, it has a strong message behind it. It’s tough rebuilding your mantis ship decked with other quest ship materials and your alignments when you get a not crazy NG+
While I know they just wanted to shit on Starfield, but at least I like how they’ve put Oblivion & Morrowind at the top, because I agree those two are by far the best on this list.
As for Starfield, It’s basically Skyrim in space. To me most of the criticisms Starfield gets outside of the -to me- irrelevant technicalities (loading screens, performance) apply to Skyrim as well. I played Skyrim at release and I was super disappointed, now playing Starfield felt largely the same, but a wee bit better. I don’t think the whole RPG progression system makes sense in a scifi rpg shooter, so that part is worse than Skyrim obviously, but at the same time the planets & various biomes make open world exploration more fun to me, though the main story is equally bad & there are a lot of immersion breaking things that make no sense “in space”. For example I love the digipick minigame, but it’s immersion breaking as f. (and then there is that part where I just joined a serious intergalactic organization & after like 1-2 missions they sent me on a diplomatic quest to decide the fate of the galaxy, basically)
I’m just glad Daggerfall got some appreciation. It is horribly outdated now, but back then it was the first game that really let me explore an open world and role-play as whoever I wanted to be (within the limitation of the game of course). I could do anything I wanted, go anywhere I pleased.
I don’t think I ever got far in the plot, but I spend months exploring every other nook and cranny. I still remember the vibrant online community it created in the form of webrings where people shared tips or showed off their screenshots in self-made geocities websites.
Yeah, I’ve spent hundreds of hours in Daggerfall and never got far with the story, but I did figure out how to fly in the void outside the dungeons and shoot the really hard monsters with arrows! Daggerfall is so ridiculously big it probably has hundreds of towns that have only ever been visited by one obsessive kid who made a point to click on them all.
Either the world’s standards are low or mine are high, none of these are very good compared to FNV