The one that’s part blue, didn’t notice it at first but I think it’s mixed use.

34 points

ah, Cities Skylines 2, not Counter-Strike 2. You might want to change your title, I thought Counter-Strike 2 followed Fortnite and allowed building all of a sudden :D

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11 points

Yeah I immediately thought “oh wow counter strike is getting way more colorful than what I expected”

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7 points

A few weeks/months ago, everyone was talking about HL and I thought, why’s Half-Life so popular all of a sudden? It was Hogwarts Legacy.

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3 points

Fortunately FortNite BR has a no-build mode since some months. Since I can’t be bothered to train my self to build the Burj Khalifa in 2 seconds, I prefer it that way.

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1 point

Oh that might actually get me to come back and try Fortnite again

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23 points

CS will forever be ingrained as Counter-Strike in my brain.

I am looking forward to the new Cities Skylines, though! Might need to upgrade the hardware in the meantime

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9 points

I was VERY confused about Counter-Strike 2 having any kind of urban planning at all… and then I saw the screenshot better and worked it out. 😅

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3 points

That’s why most of the time people use C:S, as in Cities: Skylines, the actual title.

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0 points

Same when people talk about computer science and call it CS.

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1 point

So technically, you could be in a CS class, playing CS and your friend next to you is also playing CS.

The English language is dumb.

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18 points

that’s awesome!

unrelated but i think it’s really funny that both cities skylines 2 and counter strike 2 are being talked about around the same time, thus both get CS2

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14 points

Finally contemporary urbanism.

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4 points

Contemporary? That’s how it’s always been. Zoning is new, and Euclidian Zoning is extremely recent and only really prominent in NA. In the past people would be able to have literally any use in any bulding.

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2 points

True I was mostly commenting about how citybuilders are often stuck with strictly differentiated zoning of the of the Modern and Industrial periods, not the entire history of urbanism.

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12 points

Im very excited for the sequel. Graphics look much better and it has a lot of features people have been asking/hoping for.

The only thing I’m disappointed about is that zoning is still entirely grid based, so there is no way to fill curves and corners nicely.

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7 points

I’ve spent many happy hours playing the original… My only gripe is that it always turned into a traffic management sim. Yes there were other challenges, but traffic was always front and centre. (At least for my cities)

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5 points

Traffic management is always the main puzzle that everything boils down to in a city builder.

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5 points
*

You’re right of course :) I guess I spend so much time IRL with traffic, seeing the virtual equivalent doesn’t spark joy any more. It’s a shame, I used to love city builders.

I’d love a car-free option. Mass transit, bicycles and foot travel only would be a great challenge.

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1 point

Once I figured out how it works, traffic management became fun. And money-growing-management-stuff and the waiting is what ruined the game for me. So now I’m playing with infinite money and the only challenges are traffic and making stuff look good. Getting people to where they want to be with lane management, public transport networks, and bikes and pedestrian paths.

What is the challenges you prefer in city builder games?

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1 point

The modding helps a lot with that. It gave a lot more tools so you didn’t need to create insane spaghetti roads

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Gaming

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