Something something digital ownership

117 points

Note: Delisted from storefront. It remains in people’s libraries for play and (re)download if they have bought it already.

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13 points

And if you really want it, some steam key resellers probably have some keys left. I really wanted alpha protocol since I played it so much in college, and was able to find a steam key from a reseller after sega pulled it from steam

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13 points

It’s also easy enough to just pirate, since the developers can’t get money from it any more, anyway.

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4 points

Very true, I just wanted it in my steam library for ease of installation across my devices

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56 points

I hate to say it, but games should stop using licensed music. Or at least if it has an expiry date, which they all seem to. Every game that licenses a song becomes a ticking time bomb before it is either pulled from sale or all of the music gets patched out, even if you purchased it before then.

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16 points

And if using this licensed music it’d be nice to use music from smaller bands if they don’t add an expiry.

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5 points

That kind of defeats the purpose of using licensed music.

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2 points

It gets smaller bands better known so it’s not like it’s a bad deal for them.

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12 points
*

I don’t understand why a company would even want to use the music if it means they can only sell the game for so long. Obviously, it’s not the current reality, but I would outright refuse any deal that involves a limited amount of time to use material that goes into a video game, movie, any form of media except maybe live services that are constantly changing anyways (which is a separate issue).

At the very least, people should be made aware of a game’s sale period, though I’m sure that’s kept under NDA.

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16 points

Because capitalism is hilariously shortsighted. Line must go up.

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5 points
*

I mean the game came out in 2012. It’s not really that absurd to base ones licensing contracts for 14 years when the medium (games) generate the vast majority of their revenue in the first months.

Most digital products have an end of life. I agree that the whole digital ownership part isn’t fair, but I don’t think a 14 year selling window due to licensing is the part to be mad at.

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2 points

It makes sense financially if the game is expected to have a big spike of sales initially, and after a while have very few sales, so the expected additional lifetime revenue is less than the cost difference between a temporary and perpetual license.

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40 points

I bought it on gog, yay for DRM free purchases.

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21 points

GOG every time, mate. I have a NAS full of offline installers.

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15 points

Boo for garbage Linux integration.

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5 points

What do you mean? Is this why I haven’t had luck with gog on Linux lol

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16 points

Yeah CDPR doesn’t care about Linux support at all. They for years promised Linux support for their GOGGalaxy desktop client and then abruptly deleted the webpage that promised that feature. Their Linux support IME is some dodgy shell scripts that never work right.

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-4 points
Deleted by creator
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6 points
Deleted by creator
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4 points

Just checked. Delisted to me.

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2 points
Deleted by creator
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39 points
*

So its due to sync rights. Oof. I wonder if some of the song licenses (looking at you, Experience Hendrix) are the culprit.

The Line really is an example of a painfully average game held up by its narrative, and hot damn, how well it held up. I adore some of the moments of this game, especially for their vicissitude.

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28 points
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It gets really murky and there is a question of intent but… I think it is truly elevated by how painfully average it is. That is the game that everyone was making and playing, right down to the overhead camera explosives shot with the mortars.

And what made The Line “work” is that… it pointed out how fucked up it is that this is so normalized. We had been trained, arguably indoctrinated, by so many Call of Duty style games that there was zero question about how fucked up what we were doing was.

Of course, because Gamers, everyone instead lost their shit and got angry that there was a false choice because they were being told they should walk away but weren’t given a button prompt and a special ending to do so. Rather than understanding that “walking away” is… maybe not buying the annual, rather mid, "shoot brown people in the middle east’ simulator.

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4 points

I believe that the game being mid was an intentional thing done to make you dislike the gameplay.

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4 points

Of course, because Gamers, everyone instead lost their shit and got angry that there was a false choice because they were being told they should walk away but weren’t given a button prompt and a special ending to do so.

F

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17 points
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The licenses referenced likely have to do with the game’s music. During the The Line’s menu screen, Jimi Hendrix’s rendition of “The Star Spangled Banner” can be heard while the game’s soundtrack includes Martha and The Vandellas’ “Nowhere to Run.”

The same thing happened to the first Alan Wake before they worked something out to get it back (even though it took almost a decade). Consequently, that’s also one of the reasons they wrote original songs for the sequel. It’s very much a gamble these days to license music for games. More or less puts it on a timeline to be removed at some point.

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6 points

Couldn’t they just insist on a perpetual license?

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5 points
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Perpetual sync rights licenses aren’t unheard of, but typically these require an ongoing revenue split of sales or a big up front. More often than not, limited rights are used to save scratch and because its going to be for a set period, like 30 days (for an ad campaign).

In fact, I wouldn’t be shocked if Take Two opted for perpetual, and decided they won’t afford a per unit sale anymore, and pulled the game to stop paying.

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2 points

Or just remove the music or whatever…

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2 points
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If you have time for some reading, here’s a really great article from a few years ago that talks about licensing in video games and how complicated it can be (the first half of the article is really the only relevant part). Depending on what exactly you want to do with the music in/with the game, a developer could be looking at having to deal with more than one license. I imagine it could get expensive very easily.

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3 points

Ooh a new word

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38 points

That’s a bit innacurate, it’s been delisted so anyone who already owns it can still play it.

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