Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

92 points

The feature creep never ceases to amaze

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16 points

PentA game

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2 points

What feature creep? This is all stuff they setup for squadron first and are just moving it over now.

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-12 points
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Seriously. When do the lawsuits start? 🤦🏼‍♂️

Pfft. Y’all deserve each other. 🤣🤌🏼

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31 points

Lawsuits for what? They never promised any customer that they would immediately deliver a working end product. As far as I can make out, they offer early access to an in-development product, with your purchase going toward funding development. It’s more akin to a donation with strings (access to the product).

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13 points

Yeah. It’s not like they defrauded a government out of tens of millions of dollars (looking at you, Ubisoft)

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-11 points
Deleted by creator
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2 points

Why don’t you show us all how it’s done, chief? Since you’re such a legal expert and all…

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-23 points
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Deleted by creator
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16 points

Bahaha SC defense squad arrives to justify their ship purchases

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-14 points
Deleted by creator
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11 points

That boot must be fucking golden!

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-10 points
Deleted by creator
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6 points

Get over that chip on your shoulder. Did you not even read the comment you’re replying to?

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-9 points
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I did and it was as worthless as yours. It set out to have an extremely wide scope. It’s not feature creep if it’s intended from the fucking beginning.

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75 points
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Deleted by creator
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45 points

Scope Creep: The Game

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-16 points

Yeah you just had to ignore every piece of information from the founder and developers that it would be a highly ambitious game and that they were unsure themselves where it is they wanted to stop.

But that’s not as fun to talk shit about.

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75 points

imagine paying pcgamer for an advertisement like this to shout about dynamic crosshairs and backpack reloading like its fucking 1998.

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9 points

Worse than all that, it’s a fucking space sim. Why are all these space sims wanting to add FPS?

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26 points

Because you can get out of your ship?

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10 points

You’re right, getting out and moving around and hoping into the pilots seat of your ship is cool and I love to see that stuff. However, I don’t know why it always has to tip toward violent encounters instead of just having the ability to feel immersed in a space ship or station.

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15 points

It’s not a space sim.

It’s a life sim set in space.

Chris won’t stop until ShowerTech™ is in the game with realistic health debuffs so there’s a consequence when you don’t do the maintenance gameplay loop on your ship’s bathroom.

I wish that was entirely a joke.

But Star citizen has always had FPS missions as a core gameplay aspect, and it’s really one of their main selling points. In no other game can you walk out of a mission, into a ship, hop in the pilot seat and go from the ground to orbit with no cutscene and all of it under player control. The amount of crazy shit you can do just because your character can leave the pilot seat is ridiculous. A month ago I teamed up with some dude who did bounty hunting. He EMPd the other player, had me EVA over to their ship, shoot open the airlock, and gun down the target, all so his buddy could come over and harvest the ship for resources to sell. The emergent gameplay, even though the game can still be very rough, is a really cool aspect of what they’ve made.

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4 points

I admit, I was a backer of the original campaign for Star Citizen. However, with the dev cycle what it is, I think I’ll be a grandparent before the game releases from early access. Last time I played it, it was a buggy mess, with only combat, and was not fun to me. I also admit, a lot of my angst comes from the way Elite: Dangerous tried to make FPS combat, etc., a thing. As someone who plays that game to explore, that entire DLC, as well as the alien shit they added, was part of system I had no interest in and, in my opinion, has further led to the downfall of E:D, a game that has been waiting for atmospheric landing, etc., but still, years later, barely has non-atmospheric landing.

I get the desire to walk about your ship, have carrier ships you can walk around with other players, and space stations you can visit actual NPCs in. However, if I wanted to shoot stuff, I’d play an FPS. I play E:D to explore and get that fear/anxiety/dread I only ever feel watching American politics. Just not my game play when I wanna just chill and narrowly avoid crashing my ship while exploring!

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8 points

I think some of them want players to be “pirates,” so they give them the tools to do so.

I’m only speaking from experience in other space games I’ve played.

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4 points

That’s a cool aspect of it, no doubt, I just wish it took a backseat to the core game play. We have so many FPS games, but not many great new-gen space sims.

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2 points

Yeah, whenever I get in contact with another vessel my instincts tell me to board and start blasting

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2 points
*

LOL. I totally thought these were internal names for novel features from the headline🤣

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64 points

At this point I have genuinely have no fucking idea what the game is about

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49 points

It’s about taking money from people who like spaceships.

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20 points

Everything lol

It’s supposed to be a “space life” simulator so you can basically do just about anything

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9 points

Sir it’s in the name. Star Citizen. Citizen of the stars. It’s pretty clearly aiming to be what Starfield completely fucked up on.

A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

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15 points

Releasing soon ™️

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-9 points

Can go buy and play the game right now but I guess that’s not released enough.

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1 point
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Cool, too bad it’s one of the worst pay to win games. Last time I checked you had to pay real money to buy in-game stuff and the prices were by no means pocket change.

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1 point

It really isn’t though. For one you don’t “have” to buy anything except a starter package for $45, everything else is optional if you want to support development. There also isn’t really a “win condition,” there’s PvP, but it’s not like ranked matches or whatever.

Also those people buying the largest most expensive ships are going to be in for a rude awakening. You will have costs for managing ships that currently isn’t in the game, but when it is I imagine the big spenders will bankrupt themselves (in game currency). There’s also the fact that ships larger than a one seater will need crew so you can’t really do much with them on your own.

The prices of ships can be absurd, but I think the people that buy them are just shooting themselves in the foot. I’ve been a backer since 2014 and aside from the starter ship I only bought one “extra” cheap shuttle because I love having access to it through any wipe even though I could earn it in game fairly quickly.

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-2 points

“Last time I checked”

Damn, as of years ago you’ve been able to buy new ships with in-game currency. You’re not even keeping up on the game you’re bitching about. Sure you can always buy better ships with real money, you can have whatever reservations you want about that, but calling it pay to win seems like a stretch. Elite Dangerous has long proved space battles are often a skill issue.

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2 points

It’s meant to be an “everything” game.

Chris Roberts has always had the ambition for a space sim where you could truly do anything, but never had the resources to actually create it.

So what is Star Citizen supposed to be?

An open world sandbox where you, a citizen of the stars, can choose to be Whst you want. A space trucker? A pirate? A bounty hunter? A smuggler? These aren’t new things in the space sim genre, but Star Citizen wants to make these aspect less like a game and more like a life sim.

So instead of clicking a few buttons to fly your spaceship, your character wakes up in bed, has to manually walk over to the ship hangar (maybe take the train there, if you’re on the city planet. Yes, the train runs on a schedule), manually access the hangar via elevator, climb into the ship, activate the ship, request take-off from control, wait for the hangar doors to open, and then you fly your spaceship.

This level of granular detail is meant for every aspect of the game and is the reason why Star Citizen will never get done!

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46 points

Wait did they still not release this game

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23 points

It’s playable if that’s what you mean. It’s still “early access” though.

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7 points

Yeah it’s “released”. Meaning that yes, you can buy it for money and launch it (so released), but it’s so shit they had to quickly officially declare it broken (“early access”) to save face.

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6 points
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When did they ever “release” it without saying its also early access?

edit - assuming downvotes are cause of a misunderstanding. im not defending early access or star citizen. I am just saying I do not recall them “backpedaling” to early access. I thought they had always advertised it as early access. Which itself is shady af

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4 points

Maybe because development has a high ongoing cost that they do not have any other product to take up? Star citizen has a fairly large scope, and the fact that they have even gotten to the point where a fairly high number of gameplay loops are fully integrated is quite impressive. If you look at their ship designs, for example, you can see just how much care was put into a lot of the designs (see the architectural reviews, for example)

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4 points

“Playable”

for the record I paid for this and am watching with hopeful eyes, but please stop pretending that being able to launch the game and walk around is playing

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2 points

Playable in very loose terms. I booted it on a decent rig (13700k/32gbRAM/3080ti), after ~10min of loading screens I finally got my ship onto the pad and tried to take off from the planet; half way into the burn out of the atmosphere, I clip out of the pilot seat, through the whole ship and start free falling back to the planet while my ships continues to burn away from me…. I alt+f4’d and uninstalled that hot garbage.

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-1 points

Calling bullshit on this. Have a very similar rig and I load into the cities within a minute or two, and if I spawn on my ship or a station it’s faster than that.

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17 points
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Deleted by creator
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9 points

I hear it has the same release schedule as Half Life 3, Knights of the old republic remake, and Road Runner vs. Acme.

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8 points

Even more fascinating, people are still chucking money at it. Because apparently too many ran out of other things to waste money on. Entirely.

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