This data will probably only lead to more live service games. :|

42 points

What a misleading title. Actively developed live games that started more than six years ago is not the insinuation that this title suggests. People aren’t spending 60% of their gaming time playing 6+ year old content.

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20 points
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I think the title is accurate to what the article says. Obviously GTA V and Fortnite have changed in 6 years, but they are the same basic game engine and same basic game as 6 years ago. They haven’t released anything they want to call GTA 6 or Fortnite 2.

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10 points

I don’t think the contention is that the title is wrong. I think the contention is that the conclusion you draw is wrong. The implication of people playing games released more than six years ago is that the game is over and done. Live service games with regular releases do not fit the traditional definition of a game release so it is difficult to compare the player base of Half-Life 2, CS:GO, LoL, Borderlands 3, and Fortnite. A huge playerbase for an offline game with no updates is a big deal. A huge playerbase for an online game with regular updates just doesn’t seem like a proper comparison.

The article touches this to an extent.

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11 points

r/Titanfall would beg to disagree! Game was sick 6 years ago (7 actually) and is sick now (when the servers work)

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6 points

Love titanfall, I’d play that anytime

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3 points

I probably wouldn’t play as much Civ VI if it weren’t for the expansions or monthly challenges. Does that mean I’m playing an eight year-old game?

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61 points

I misread this as

60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Gamers

and I was really alarmed that 40% of all playtime was from 5-year-olds and younger.

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16 points

My first glance at the title was that it was one six year old responsible for 60% of playtime.

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13 points

Have you never played call of duty

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3 points

Interesting data but how does it compare to past years?

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6 points

It’s a shame Fortnite is top #1 and doesn’t support Linux… Even better! It’s just one checkbox for developers to make it work on Linux systems.

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17 points

Well, it’s from Epic and the little piggy boy in charge of that doesn’t like Linux. So no wonder on that part.

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6 points

To succeed, Little Timmy needs to do the exact opposite of the super-profitable Valve Software company. Much to his surprise, it’s been the opposite of profitable.

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16 points

Counting Roblox as a game instead of a platform seems weird to me, from what I experienced when I tried it out.

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