2 points

Here is an alternative Piped link(s):

https://piped.video/watch?v=GuyImR_dI6g

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source; check me out at GitHub.

permalink
report
reply
41 points

FPS. Next question.

permalink
report
reply
4 points

Someone didnt watch the video

permalink
report
parent
reply
8 points

Why watch a video with such a pointlessly clickbait title?

permalink
report
parent
reply
11 points

Because it is a good video by a channel that makes quality game related content.

Its not the fault of a channel that google made an atrocious sorting algorithm.

permalink
report
parent
reply
3 points

It’s an interesting and entertaining video. That was the reason for me at least

permalink
report
parent
reply
0 points

What about the title is clickbaity? There’s no “the answer is going to surprise you”, no surprised face in the thumbnail, no “you won’t believe what happened next”. The video examines the question in the title.

permalink
report
parent
reply
10 points

According to Betteridge’s law, the answer is “No.”

permalink
report
parent
reply
4 points

I had to look up Bettridge’s law, which was more effort than I took with the original post. Excellent work! I have to agree now and change my answer.

permalink
report
parent
reply
3 points

My cup overfloweth with impractical and obscure yet mildly interesting tidbits. In any case, laws are made to be broken, so I think you’re all good. (:

permalink
report
parent
reply
27 points

This video is made by Ahoy (quality content). And it’s a fairly short video (around 10min) with an interesting conclusion. I highly suggest you watch it.

permalink
report
parent
reply
55 points
*

I see the dismissiveness as a reaction to the title clickbait/burying the lede. I get that this is how you have to do video titles on YouTube to get views, but a sentence or two about what the video’s actual premise is in the post body would have gone a long way to interest people who are, understandably IMO, a bit apathetic towards headlines like this.

permalink
report
parent
reply
20 points
*

Then let’s transcribe part of the opening:

I know what you’re thinking – it’s a stupid question, it’s an FPS. It’s the definitive FPS. And it’s a fair point. DOOM ticks all the boxes required for a reasonable definition of a first person shooter. It’s presented from a first-person perspective, and shooting the bad guys is a key part of it. But the FPS genre didn’t exist when DOOM was released. The term “first person shooter” wasn’t common until a few years later.

So what genre was DOOM? How was it originally described?


Edit I’ve now understood that quoting most of the video’s opening salvo has unfortunately misrepresented the video’s contents to the people who are still trying to leave comments without actually watching it. It’s a video about what DOOM’s genre is and what DOOM’s genre was, not only the latter. The title looks clickbait-y but is honestly pretty accurate regarding the subject of the video.

permalink
report
parent
reply
19 points

That was really good. It’s something I hadn’t given any thought to , but the fact that First Person Shooter didn’t exist as a term when Doom released, it was interesting seeing the progression. I remember as a kid referring to Heretic and Hexen as Doom-clones, but wasn’t really cognizant of the term as it fell out of use in favour of other descriptions.

permalink
report
reply
6 points

I paused midway through to think about it, and settled on “action 3D dungeon crawler.” But for some reason “RPG” sounds completely fucking wrong, even though… that’s arguably what dungeon crawlers are… right?

The problem is that “RPG” was a very early term that’s stuck around, and it’s been smeared across a wide variety of influential games. So no, Doom is very obviously not an RPG in the sense of even decade-prior games like Ultima. But the first-person kill-em-all presentation is hard to separate from Akalabeth… an obviously seminal RPG, and the origin of proper dungeon crawlers. And the immediate predecessor to Ultima. It’s like we never separated “shooter” from “shoot-em-up.”

permalink
report
reply
1 point
*

That’s an interesting idea. Maybe I’m misunderstanding your comment or perhaps I just have a poor conception of genres, but, IMO, one of the defining features of dungeon crawlers which seperates them from rpgs is that they’re, for the most part, randomly generated. It pains me to say it because it seems rather absurd, but I feel like RPG is actually closer.

Edit: I just finished watching the video. xD

permalink
report
parent
reply
2 points

Yes, if you simplify things down to just combat, then yes, I kind of agree. But the thing that generally separates “RPG” from the rest is whether the player feels like they’re playing a role or just playing a game.

Akalabeth gives the player interactive choices (which weapon? Climb the ladder?). The limitations are a mixture of the platform at the time and the skill of the game dev (was built by a teen). But it’s obvious that player choice and interaction with the character was a major component here, and the goal is to get the player to the end.

Doom just presents enemies to kill. Yeah, you can change weapons, but it’s less in a “character choice” way and more of a “best tool for the job” way. Yeah, it has a character portrait, but I took that to be an indicator of how injured player is, not a RP mechanic. At no point do I consider the character, I just want you press forward to find the next area of monsters (monsters being the goal, not the end or whatever).

If we ignore “shooter” as a category, I think “first person action dungeon crawler” is a good description for Doom, and “first person dungeon crawler RPG” is better for Akalabeth.

permalink
report
parent
reply
1 point

(monsters being the goal, not the end or whatever)

This is the only part I disagree with. Doom is about maps. The monsters are pleasant friction.

… at least in id maps. Slaughter maps and combat puzzles are a different story.

permalink
report
parent
reply
1 point

Right, but why do you want to get to the end of the map? To see the next one, which hopefully has new monsters to shoot.

The story fits with this. Basically, you’re a marine (no name) dropped on a Martian moon to secure a facility. His team is wiped out, so he goes in alone. The facility is apparently working on teleportation, so he battles demons through the facility and into hell. After that, a portal to Earth opens and he enters to fight more demons.

Some notes here:

  • the Marine is never given a name, and you are never asked to provide one
  • the goal is to get revenge, not to grow as a person or defeat some evil (though you end up doing that)
  • there are no character classes, only weapons you find along the way

The character itself is completely forgettable, and there’s certainly no progression (you even lose all your weapons at one point). The game seems to go out of its way to distance itself from other games.

In an RPG, the character matters more than pretty much anything else. In Doom, I’m not given any reason to care about the character. Why am I doing all this? Because there’s baddies to shoot! That’s really all there is to it.

If it were an RPG, it would have some kind of persistent progression (levels, abilities, customized equipment, etc), as probably some kind of internal motivation for the main character (aside from simple revenge).

permalink
report
parent
reply

What genre is Rogue? 🤔

permalink
report
reply
4 points
*

A text-based adventure, perhaps? (:

permalink
report
parent
reply
4 points

Definitely roguelike, I mean, how much more alike can you get?!

permalink
report
parent
reply

Games

!games@sh.itjust.works

Create post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Community stats

  • 6.7K

    Monthly active users

  • 11K

    Posts

  • 77K

    Comments

Community moderators