I don’t get why? It’s a great game
Fucking finally die, ubishit. Release those toiling within your guts and let them make tasty roguelite twinsticks or metroidvanias on UE for 10$ a pop
Wow, if I ignored everything that was posted outside of Lemmy, I would have thought this was a great game that everyone should be buying.
Good thing I knew this would flop. Its especially funny considering Outlaws’ marketing campaign was Ubisoft most expensive marketing campaign ever.
I bought it on PS5 and I’m having fun playing it. Sure, it doesn’t do anything new, the gameplay is very familiar and the enemy AI is dumb as rocks, but you get to play in the Star Wars universe, the locations look great and the story so far seems decent enough (although I’m not that far into the game yet).
Not every meal needs to be a 3 Michelin star gourmet affair, sometimes having a Big Mac with fries is perfectly fine.
This is a $70 game with a ‘season pass’ and the ultimate edition is $130. That’s hardly big mac price.
For me it was €79 (gotta love that VAT).
Still, considering the hours of entertainment I’ll get out of it, the price-per-hour feels reasonable to me compared to other forms of entertainment.
Not every meal meeds to be a 3 Michelin star gourmet affair, sometimes having a Big Mac with fries is perfectly fine.
I don’t think you really understand what you’re saying because this is an even bigger insult to Outlaws than anything I have ever said about the game.
Imagine a food served by a restaurant claiming to have 4 Michelin stars (Outlaws is a AAAA game -made up thing just like 4 Michelin stars- afterall) being compared to a Big Mac. That’s hilarious.
The sad part is that it’s a fun game. The company rep and horrible pricing structure set them up for failure. Release this on steam for $60 and I think it would do great. It doesn’t have all the Ubisoft BS like tons of micro transactions or a million map icons. It was a really good direction shift that they just wouldn’t let succeed.
I think that’s kind of a shame.
I don’t care for Ubisofts bland and lazy open world design formula, but SW:O appears to not do a lot of the usual open world BS that they’re known for.
I only get this from Skillup’s review and he had a host of problems with gameplay, but I also got the sense that this is a game that will be remembered fondly by a subset of the star wars fandom.
Hopefully the lesson that Ubi learns isn’t “see, we should stick with what works. Another generic open world Assassins Creed RPG-Lite”.
I hurts me how bad SW:O did for that very reason. There’s no XP, there’s no tower in each zone to unlock or whatever. It’s a really good game IMO with a few issues.
Maybe don’t charge $145 for a digital product. Maybe charge $50, and sell it to 5x the people. It quite literally costs nothing (okay, pedantically, the tiniest fraction) to sell more units.
I’d play an okay Star Wars game for $50 day 1. Wouldn’t you?
And then when it goes on sale, loads of people would pay $20 on a 60% sale price next year. Whose paying $60 at a 60% off sale for a year old okay Star Wars game? No one. Not one soul.
Oh, you can get it cheaper for subscribing to Ubisoft+. Fuck off with that bullshit, do you even hear yourself?
Ok, I’ll prob get roasted for this but hear me out.
I think Ubisoft+ is great. I can get the whatever $500 mega platinum edition for like $15 if I can beat it that month. Or even if I take 2 months to beat it, I’ve only spent $30 which is less then a base game. Then you unsub and wait for the next game you’re interested in.
Not gonna roast you or downvote you, as that does seem to be a use case. Just not one that would work for me, since I replay games frequently.
Honestly the last Ubisoft title I think I played was AC: Black Flag, and that was cause, pirates.
Yup, and I’ll wait for it be 20 bucks or less on steam, unless it’s like the last one which could have been a dlc for the one before it. If that’s the case, I’ll pass since I didn’t make it half way through the last one because it was boring.