California Governor Gavin Newsom has signed a bill into law that won’t stop companies from taking away your digitally purchased video games, movies, and TV shows, but it’ll at least force them to be a little more transparent about it.
As spotted by The Verge, the law, AB 2426, will prohibit storefronts from using the words “buy, purchase, or any other term which a reasonable person would understand to confer an unrestricted ownership interest in the digital good or alongside an option for a time-limited rental.” The law won’t apply to storefronts which state in “plain language” that you’re actually just licensing the digital content and that license could expire at any time, or to products that can be permanently downloaded.
The law will go into effect next year, and companies who violate the terms could be hit with a false advertising fine. It also applies to e-books, music, and other forms of digital media.
Alternatively, make laws protecting digital ownership and the right to resell that ownership on any market.
Yeah, this feels like validating a toxic business model when they should be dismantling it
My first thought was that it would be a nightmare verifying who owns what and how to transfer ownership.
Then it occurs to me, could this a legitimate use of blockchain?
There are a ton of legitimate uses for blockchain, but so many scammers loved it that it killed any momentum to use it where it works.
Yeah, there’s nothing wrong with blockchain technology, but Surprise! the people most interested in unregulated financial systems are thieves and scammers. Who could have guessed.
this is how college works too. textbooks are mostly digital e-books now. same price as the print versions, but of course impossible to buy used or sell back, and your license (and access) expire after a year. some of them disable copy and paste and limit printing to a couple pages. oh, you got a book you actually wanted to keep? fuck you.
I remember when this was first starting, the digital copies were like 30% cheaper. A lot of people, including myself, took them up on it because it made most things easier. (Especially when publishers would be coming out with new editions every year and many profs just made the new edition the required one regardless of any substantial differences)
I remember that. We’d be told digital copies were cheaper, but those copies (and older versions of the textbook) wouldn’t include access keys to additional content that our professors required us to have. In other words, if we didn’t have the absolute latest textbook (and/or paid an additional fee for an individual access key), we couldn’t do our homework. It’s been years since I’ve been in school, but I find it hard to imagine textbook publishers have stopped that money-grab. Can any current students confirm/deny if that’s still the case?
It’s way past time for a crackdown in regard to digital ownership. We’re living in a digital age now, where digital entertainment products have clearly outpaced physical products. We need to force companies away from the “rental store” mentality they’re insisting on. If we’re paying the same price for a digital copy of a product as it would be for a physical copy, then we deserve the same protections across the board.
If I buy a movie, music, a book, or a game, I should have the right to save a local copy of it to use, in perpetuity, in any manner I please, not just for as long as the company decides I should be able to or for as long as the company exists.
Not only that, but the ability to transfer or even sell your license. If I can gift or sell a book or DVD, I should be able to do the same with a game or digital movie.
Something like smart contracts on ethereum using NFTs is actually a perfect use for this and where the future is heading.
You get a fraud proof authorization token that cant be duplicated that let’s you access the content. It can be sold or transferred without needing the company to still exist and can still unlock the content even years after they’re bankrupt.
The only thing left is how do you host the content so it survives beyond the company going out of business. The company themselves could host it initially, but eventually it’d need to end up on a public torrent site or some other distributed sharing network otherwise it could vanish. But that’s also a digital media problem in general.
Edit: also like any DRM people that want to break it can go as far as altering source code to remove the checks, they do that today, this wouldn’t change it. But this is a path for people trying to do the right thing on all sides. They haven’t stopped selling digital content because people can bypass things.
Something like smart contracts on ethereum using NFTs is actually a perfect use for this and where the future is heading.
Where the future is heading is bullshit stupid technology some idiots think they can make money from driving a climate crisis that kills us all. And then we won’t have to put up with bullsht stupid technology pushed by idiots. Good riddance.
Could you imagine those ledgers trying to process when everyone in existence tries to insert hundreds to thousands of unique licenses. Then having to continuously access records on every media use after that.
How many unique copies of media are there out there. Hundreds of billions, trillions. I don’t think we have anything adequately designed at this point that could handle that kind of load.
I wish this were true, but unless companies were forced to stop licensing then they’ll never do that. And even then, if the company decided to not sell smth anymore or stop supporting it or they went out of business you still wouldn’t be able to get things legally a lot of the time.
I like how Factorio packages their game. You pay them $35 and then you can download and install on steam, get an installer through the website, or even just get a portable folder containing all of the game files.
Great game by good people.
I really wish they would do sales occasionally, I played the demo and really liked it but $35 is just a bit more than I want to spend on a single game
It’s a steal, even at full price, particularly once you account for the various mods.
FYI, I’ve several friends who veto playing, or even talking about factorio. They can’t afford to lose 100s of hours of their lives again to cracktorio, and dont want to be sucked back in again. Take from this what you will.
I didn’t know I had an addictive personality until I played factorio. Crack for your brain, it’s crazy.
I haven’t played it since getting married. If I open the game, the factory must grow.
If you look at it as dollars per time spent, it’ll probably be far better value than the majority of games you could get cheaper. Assuming you like it of course (but if you think you will, you probably will).
I’ve got over 1700 hours on Factorio, which makes it cost me 2¢ per hour of entertainment
Though it’s a bit like drugs in that you really enjoy it at first and eventually you’re just trying to get your fix.
They do it on purpose and it really does make sense. For everyone who supported the game they got the very best value of it. It sucks to pay full price only to have a sale pop up a few weeks or months later and you think “ah, I should have waited!” You buy the game, you support the devs, they keep working on the game, the game gets more, the price goes up for more game.
I wishlisted it when it was under $20. The price went up and up and didn’t go down. When I learned it was intentional and would never be cheaper, I bought it and eventually sunk 300 hours over loads of updates. Now the price tag is higher and I get to think “I’m glad I bought it when I did” and not “I should have waited”
The best time to buy Factorio was 8 years ago. The second best time is now.
Weird how the end stage of capitalism is really just a strange two tiered form of the kind of communism everyone was told to fear. So much for actually owning anything.
Why isn’t this a thing already? I mean, it’s USA, companies love to sue against illegal copies. No one got an argument like “I bought it so i was in the assumtion it belongs to me”?
The big company has more money to lawyer up. If a company can’t win, they can drain the plaintiff dry of money through legal fees.
I don’t understand why they don’t just charge both parties the average cost when one side has waaay more legal resources than the other. Seems like such an obvious issue with the legal system that even the founding fathers should have realized if they thought for a second.
Or they did and this is the intended system.
If anything, that would be worse. Imagine, you sue, and have a single lawyer, on a discount rate. They respond with a team of 100 highly paid lawyers. Your now paying 50-500x what your own lawyer is actually charging. This could also work in both directions.
Fun Fact: If you as an individual bought a game, made a copy, and gave it away then you have done nothing wrong.
Also, downloading an “illegal copy” for yourself is also legal. You have not distributed another person’s IP for profit, there are no laws against what you did.
If you sold the copy it would be illegal. If you gave away 500 copies it would be illegal. But creating and sharing a backup is fine.
You are for sure violating the copyright law by doing so. You have the right to make backups for personal archival but not to distribute. The second you share with someone else you are breaking copyright law.
In the USA, Copyright Infringement excludes nonprofit uses, but that becomes shaky very quickly when you run a network that distributes copyrighted work without permission because you are then harming the business that sells the items.
So, yes, you can distribute a copy to your friend and your friend can take said copy and no laws are broken.
Yeah, this is definitely wrong. Giving away something you don’t own is still illegal.