Personally I would love a Corsair/Pirate themed job that uses a cutlass/pistol combo. Sort of an inverse Red Mage where you go melee to build up a gauge and then jump back to to a ranged burst. Also I don’t think we have enough Pirate aesthetics in the game at higher levels. I think it would also slot nicely into using Scouting gear alongside Ninja.
I’d like a melee/hybrid healer
i actually kinda want a geomancer mage class similar to the one in ff3 that uses bells
Personally, I really want a sword dancer class. It would have a similar playstyle to dancer but it would be a healer and you would stay mostly in melee range to shake things up for healers a bit.
In terms of design, it would have more of a Chinese / old Doman vibe. Lorewise, they could say that the class is connected to the dungeon 'The Swallow’s Compass".
Also, I want a scholar rework so bad. Parts of the scholar kit just don’t make sense together and the class is all over the place thematically.
I’d love a Time Mage!
While it could be cool, the game design probably doesn’t allow them to do a whole lot of time-affecting stuff that would feel any more impactful than your standard damage spells on any other job. Speeding up party members might be doable, but I feel that can easily turn into a balancing and raid planning headache. Right now the game is so tightly coupled to the rotations having their bursts line up every two minutes, so anything that might change timings is likely to actually just reduce the overall DPS.
And on top of that, any effect of slowing down enemies is just not going to happen because of the raid design where every boss is on a strict, preset timeline. Any alteration would just absolutely mess up a fight and something like being able to push back the enrage even just a few seconds would be incredibly broken and it’d be practically mandatory to have that job in the party.
@Kryomaani @Trobador I’ve heard AST used to be sort of a Time Mage, and current AST is probably as close as we’ll get to that sort of job, with stuff like Lightspeed and Horoscope.
Not what I think we’re going to get, but I’m hoping for a dps pet job. I got into summoner during ShB because it was the closest thing to a pet job with the egi actions. New summoner is enjoyable but it doesn’t fill the void left behind by old summoner for me.
Summoner used to be the pet job. In it’s first incarnation, you had three pets to choose from: a magic DPS (Garuda), a melee DPS (Ifrit), and a tank (Titan). They had hit points and a combat AI. You had pet-only heals, the ability to give direct commands (attack this, wait here, just defend me, etc.), and so on. Over time, though, that slowly morphed into what we have now.
All this is to say, I doubt we’ll get a pet class. We already had one and they took it away.