Playing Starfield and wondering why the NPCs look like they’re dead inside? One developer reckons they’ve worked out why.

63 points

That explains why they look that way, it doesn’t explain why a AAA game in 2023 was allowed to ship that way, though.

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14 points

Because Bethesda knows that the modding community will polish the game up for free.

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12 points

Dude. They already spent two years developing it. What else do you want from them?

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14 points

They could develop it for eternity like star citizen

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4 points

I might be about to buy a new PC primarily just to play that. Am I making a mistake?

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12 points
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6 points

I wasn’t creeped out by character faces from my Amstrad either.

When you get to the level of realism of Starfield you have to pay attention to the details. If you can’t, just pick a different graphical style.

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1 point
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I think this is it. I enjoy making fun of the NPCs in starfield but mostly when I’m playing I don’t notice them at all. I do have a few very pretty screenshots of the game. It’s not perfect by any stretch but the scope is impressive and most of it really is pretty good

I don’t think Bethesda has ever sold based on graphics no matter how much they want to pretend it. Morrowind and oblivion both looked under par when they came out as well.

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9 points

$$$

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50 points

Wait, this is a Bethesda game. I assumed that that was the explanation.

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5 points

Also why I don’t want to play them. Oblivion sounded amazing but the moment I saw gameply with the NPCs, I was like, nah.

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2 points

Also, Oblivion just wasn’t amazing. It was fine. More than good enough, even. But it was also just unmitigated and completely ubcofused sidequest sprawl. In my attempts to experience all that it had to offer, I ended up feeling like I experienced nothing of value.

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21 points

Come on. I don’t expect the average person to be an expert at this, but a professional animator should understand that the human face is a bit more complex than Mr. Potato Head. You don’t just slap a grin on there and call it a day. It’s not like this is some groundbreaking experiment, and nobody has ever tried to animate a face before.

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2 points

Do they not understand or are they not given the time to make it good?

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5 points

The engine has had the same goofy problems for years and years now. That probably has something to do with it.

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9 points

I thought it was because they used npcs from fo4 but they standout more against the better rendered scenes.

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8 points

Thanks, this article helped me to perfect my fake smile.

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4 points

It’s ok…you don’t need to do that here. You can let the pain out…

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