126 points

And also, whenever the next one comes along that library will still be there

Every other console you have the concept of “backwards compatibility” as a feature rather than an expectation.

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18 points

To be fair that’s because software on consoles is designed for specific hardware. With newer hardware the old games won’t just work, because they were complex for very specific hardware. So for BC you end up with emulation which requires a lot more processing power than the original hardware, and is not perfect.

Or using the old hardware like the PlayStation 3 BC for instance, they literally had the PS2 hardware in the PS3 to handle BC. And as time went on they removed that hardware to save costs and BC went with it.

PC gaming however, and by extension portables like the Steam Deck however are running software developed more generically for wider ranges of architecture to begin with. It means less hardware optimization, but it generally means compatibility out of the box as hardware improves since it wasn’t designed with extremely specific hardware anyway.

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31 points

This is less true since the PS4/XB1 era, since it’s just pretty standard x86 hardware, much like a PC. Although it may still apply to the Switch if they go in a different direction for the Switch 2.

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6 points

thats if the switch 2 isnt still just standard arm hardware, much like a phone.

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1 point

Even the Switch is pretty standard phone hardware

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14 points

Or using the old hardware like the PlayStation 3 BC for instance, they literally had the PS2 hardware in the PS3 to handle BC.

And the PS2 likewise literally had PS1 hardware to handle BC.

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11 points

Many PS2 titles also used the PS1 hardware for game functionally so some PS2 titles have bugs on newer PS2 models with the hardware removed.

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68 points

I’m surprised the difference isn’t much higher, but I guess there’s a ton of shovelware on the Switch.

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57 points

It is much higher. Those are just the officially approved numbers. You can get a lot more games than that working though. Most will probably run out of the box anyway, or with just slight tinkering, assuming the performance of the Deck suffices of course. You may have to create custom control mappings though.

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7 points

Slight tinkering and slight annoyances. Like some text is hard to read or unreadable, button/key prompts are wrong. Frame limiting being wonky, sound glitches. But all in all still amazing to be able to play your stuff on the go.

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7 points

Yup. I’ve just been purchasing games without the Verified tag now because I’ll just be like: “yeah that seems like it’d work and it typically does”.

I made the mistake of installing Stardew Valley on it for 1.6. Oof, I’m playing it everywhere. Very bad when you can’t handle your addictions well.

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2 points

Some aren’t even that egregious. A game having a launcher, or requiring you to manually bring up the keyboard, for example, keeps it from being verified.

So Monster Hunter Rise, a game that works flawlessly, launched as “playable” because it required you to manually evoke the keyboard when typing your name in character creation.

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2 points

Yeah, a few examples from my own Deck include Rymdkapsel (works perfectly, not verified or marked as Chromebook Ready), Surviving Mars (playable, but not rated) and Turmoil (explicitly unsupported, but works fine).

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1 point

it’s linux native tho

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40 points

respectfully, how have you not seen the infinite rivers of shovelware on steam since they stopped vetting the store ~10 years ago?

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5 points

I’d be surprised if many of those are verified for steam deck?

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7 points

Yeah. They probably work fine on the deck too, but they can only verify so many games and those are low priority.

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3 points

That seems to be the point being made by the person you replied to; the difference should be higher (in favor of the Steamdeck) because of the vast quantity available on Steam. The shovelware is precisely why it should be higher. I think they’re expressing surprise that the Switch even comes within the range it does, hence bringing up Switch shovelware as a possible source for this.

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2 points

ah, i see, you’re probably right

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12 points

Steam is the same way

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-1 points

Shovelware? That’s a new term for me… Is that what they call the games made in Roblox and the like?

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10 points

Shovelware means games that are really low quality that some studios spam to try and get any money with little effort. Like garbage free to play games on mobile.

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2 points

Gotcha, thanks.

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1 point

Also asset flips too (when you buy assets to make a game and slap them together with no effort and sell it as a game).

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3 points

You know those cheap Disney ripoff movies? Like Finding Nemo comes out and then anyone with a copy of Blender and a few hundred bucks to spend on distribution starts selling “The Little Lost Fish?” The video game equivalent of that is called shovelware.

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34 points

It’s quite a lot more than that if you count all the titles that work but aren’t verified, I imagine!

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34 points

And you can emulate the Switch on the Deck.

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33 points

Also I can emulate a steamdeck on my desktop without being sued!

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7 points

Why?

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37 points

Because the games that run on the Steam Deck are PC games, no emulation required. It’s a joke.

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4 points
*

It’s a joke.

https://en.wikipedia.org/wiki/Poe’s_law

OP is also the guy who thinks it is weird to pre-heat your oven. https://fedia.io/m/showerthoughts@lemmy.world/t/763821/Are-the-people-who-read-terms-and-conditions-the-same#comments

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1 point

Depending on their Desktop’s architecture it might be required, arm systems do need to utilize CPU emulation to run programs made for x86-64. It’s not usually as involved as emulation of a console platform but it’s emulation no less.

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3 points

Because Nintendo are disgustingly anti-consumer.

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