Yeah, that’s not a mirror. Say cheese!
Has Mirror technology changed
Oh thats an easy answer! That just means THEY ARE COMING THE FOG IS COMING THE FOG IS COMING THE FOG IS COMING THE FOG IS COMING THE FOG IS COMING THE FOG IS COMING THE FOG IS
THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING THE FROG IS CUMMING
Subtle supernatural horror is my fucking favorite.
It doesn’t spoon feed you the scare, it doesn’t cheaply jump scare you like you’re a fucking toddler incapable of understanding danger like most low quality films and lazy video games do.
It simply brings into your realization a certain primal fear that something isn’t right, and you can’t explain why.
It’s unsettling because you don’t know for sure if you’re going to immediately die, which makes it even more frightening.
It’s called uncanny.
What are some good games like that? I’m not a big fan of the jump scare horror games, so I tend to ignore most horror games on principle, but the genre is still fun when I find a gem.
Not exactly what you’re asking for, but Subnautica slowly builds on a primal fear without resorting to jump scares. It’s increasingly unsettling and you start finding excuses to just stay in your habitat to decorate instead of going outside. Possibly the best horror game I’ve played.
Life is strange has elements of it (think Butterfly Effect: the game) during parts of the game, although it gets pretty explicit rather than subtle.
Oxenfree also has elements of it, with people behaving weirdly etc. But it also mostly gets fairly explicit. Still, no jumpscares.
This is actually really interesting and I think about it every time I look in a large mirror. IIRC it is because the mirror is always “halfway” between you and your mirror image. So as you step back your mirror image gets further away and looks smaller, but so does the mirror.
Nah if u step back far enough it should show your whole body. The only exception being if its angled weirdly or if its not flat but curved in a special way.
If you’d be so kind, how far do you have to get away from a flat mirror to show your whole image?
Depends on the size of the mirror and how far it is off the ground. If its a full sized 2m tall mirror then the min distance is obviously zero. If its a small bathroom sink mirror that doesnt go down to the floor, then you need to be really far away, further than you can be in a bathroom.
Nope, the geometry actually works out such that it doesn’t matter your distance from the mirror, only how tall the mirror is and how high it’s mounted.
A mirror that is as half as tall as your, mounted at head height, will show your white whole body regardless of how far away you are from it. TECHNICALLY, the bottom edge must be halfway between your eyes and feet, and the top edge must be halfway between your eyes and top of head.
Its a basic physics thing. You see not more of your body when you take a step back. That is normal and expected.
People just don’t understand mirrors.
I did a horrifying experiment in uni with a mirror on the wall, and asked people to point at where they thought they could see their reflection . The obvious answer is of course “when you’re next to it”. A terrifyingly large number of people at a University assumed they could see themselves at a 45 to 60 degree angle, so several step before they actually reached the mirror.
Some of them were even shocked when they walked along it.