GnG was seen as bullshit-hard even when it came out.
I honestly think that gng is one of the most punishing games ever created. The fact that you complete it (took me till adulthood with cheats) that it turns around and tell you to do it again to actually win, is one of the most evil things that the game could have done.
It took an emulator and 10.000 quicksaves for me to do it twice. Fuck that game, and fuck battletoads too.
It’s a rewarding achievement honestly.
Finishing Ghost and goblins (along with ghouls and ghosts) without cheats/saves is bragging rights
My ultimate gaming achievement was beating Pulstar on one quarter in the arcade (although it wasn’t really fair, I had a neogeo cabinet at home with Pulstar and I played it for hours everyday for weeks). Still, this is an accomplishment that no one I know has matched
“My child, git gud.”
Play Minetest instead. Open Source Minecraft.
F-DROID MENTIONED, I REPEAT, F-DROID MENTIONED
F-Droid is a fantastic app store. You’ll find a lot of really cool software there, most of which can’t be found on the regular Play Store, such as NewPipe (which allows you to do all the things a YouTube Premium subscription does for free), AuroraStore (an alternative client for the Play Store that doesn’t require a Google account) and AAAAXY (a rather intriguing non-euclidean puzzle platformer). Best part is, every app on F-Droid is free and open source and none contain ads. Side note, consider supporting developers.
I can’t imagine playing a first person 3d voxel game on a tiny screen, that sounds like torture.
I need to be thankful that those bar games were hard from the beginning and had me killed within seconds whenever I tried them, so I never got addicted to them. If those games had used modern user-retention tactics back then I would’ve spent a ton of coins in my life.